These people deserve to be in the credits proper, also formatting fixes.
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becc42920b
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a3d09ca625
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@ -531,7 +531,7 @@ static void F_IntroDrawScene(void)
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{
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{
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case 0:
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case 0:
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bgxoffs = 28;
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bgxoffs = 28;
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break;
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break;
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case 1:
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case 1:
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background = W_CachePatchName("INTRO1", PU_PATCH);
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background = W_CachePatchName("INTRO1", PU_PATCH);
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break;
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break;
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@ -620,7 +620,7 @@ static void F_IntroDrawScene(void)
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V_DrawScaledPatch(bgxoffs, 0, 0, background);
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V_DrawScaledPatch(bgxoffs, 0, 0, background);
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}
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}
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else if (intro_scenenum == 0) // STJr presents
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else if (intro_scenenum == 0) // STJr presents
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{
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{
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if (intro_curtime > 1 && intro_curtime < (INT32)introscenetime[intro_scenenum])
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if (intro_curtime > 1 && intro_curtime < (INT32)introscenetime[intro_scenenum])
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{
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{
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V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 31);
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V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 31);
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@ -628,13 +628,13 @@ static void F_IntroDrawScene(void)
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sprintf(stjrintro, "STJRI%03u", intro_curtime-1);
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sprintf(stjrintro, "STJRI%03u", intro_curtime-1);
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else if (intro_curtime >= TICRATE-6 && intro_curtime < 2*TICRATE-20) // Pause on black screen for just a second
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else if (intro_curtime >= TICRATE-6 && intro_curtime < 2*TICRATE-20) // Pause on black screen for just a second
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return;
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return;
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else if (intro_curtime == 2*TICRATE-19)
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else if (intro_curtime == 2*TICRATE-19)
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{
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{
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// Fade in the text
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// Fade in the text
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// The text fade out is automatically handled when switching to a new intro scene
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// The text fade out is automatically handled when switching to a new intro scene
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strncpy(stjrintro, "STJRI029", 9);
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strncpy(stjrintro, "STJRI029", 9);
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S_ChangeMusicInternal("_stjr", false);
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S_ChangeMusicInternal("_stjr", false);
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background = W_CachePatchName(stjrintro, PU_PATCH);
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background = W_CachePatchName(stjrintro, PU_PATCH);
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wipestyleflags = WSF_FADEIN;
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wipestyleflags = WSF_FADEIN;
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F_WipeStartScreen();
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F_WipeStartScreen();
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@ -643,7 +643,7 @@ static void F_IntroDrawScene(void)
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F_WipeEndScreen();
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F_WipeEndScreen();
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F_RunWipe(0,true);
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F_RunWipe(0,true);
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}
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}
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if (!WipeInAction) // Draw the patch if not in a wipe
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if (!WipeInAction) // Draw the patch if not in a wipe
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{
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{
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background = W_CachePatchName(stjrintro, PU_PATCH);
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background = W_CachePatchName(stjrintro, PU_PATCH);
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@ -863,7 +863,7 @@ void F_IntroDrawer(void)
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F_WipeEndScreen();
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F_WipeEndScreen();
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F_RunWipe(99,true);
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F_RunWipe(99,true);
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}
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}
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S_ChangeMusicInternal("_intro", false);
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S_ChangeMusicInternal("_intro", false);
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}
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}
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else if (intro_scenenum == 10)
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else if (intro_scenenum == 10)
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@ -1101,6 +1101,7 @@ static const char *credits[] = {
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"Andrew \"orospakr\" Clunis",
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"Andrew \"orospakr\" Clunis",
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"Sally \"TehRealSalt\" Cochenour",
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"Sally \"TehRealSalt\" Cochenour",
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"Gregor \"Oogaland\" Dick",
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"Gregor \"Oogaland\" Dick",
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"\"Golden\"",
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"Julio \"Chaos Zero 64\" Guir",
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"Julio \"Chaos Zero 64\" Guir",
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"\"Hannu_Hanhi\"", // For many OpenGL performance improvements!
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"\"Hannu_Hanhi\"", // For many OpenGL performance improvements!
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"\"Kalaron\"", // Coded some of Sryder13's collection of OpenGL fixes, especially fog
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"\"Kalaron\"", // Coded some of Sryder13's collection of OpenGL fixes, especially fog
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@ -1121,6 +1122,7 @@ static const char *credits[] = {
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"",
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"",
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"\1Art",
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"\1Art",
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"Victor \"VAdaPEGA\" Ara\x1Fjo", // Araújo -- sorry for our limited font! D:
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"Victor \"VAdaPEGA\" Ara\x1Fjo", // Araújo -- sorry for our limited font! D:
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"\"Arietty\"",
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"Ryan \"Blaze Hedgehog\" Bloom",
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"Ryan \"Blaze Hedgehog\" Bloom",
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"Graeme P. \"SuperPhanto\" Caldwell", // for the new brak render
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"Graeme P. \"SuperPhanto\" Caldwell", // for the new brak render
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"\"ChrispyPixels\"",
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"\"ChrispyPixels\"",
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@ -1142,7 +1144,9 @@ static const char *credits[] = {
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"Alexander \"DrTapeworm\" Moench-Ford",
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"Alexander \"DrTapeworm\" Moench-Ford",
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"Andrew \"Senku Niola\" Moran",
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"Andrew \"Senku Niola\" Moran",
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"\"MotorRoach\"",
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"\"MotorRoach\"",
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"\"Revan\"",
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"Phillip \"TelosTurntable\" Robinson",
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"Phillip \"TelosTurntable\" Robinson",
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"\"Scizor300\"",
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"Wessel \"sphere\" Smit",
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"Wessel \"sphere\" Smit",
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"David \"Instant Sonic\" Spencer Jr.",
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"David \"Instant Sonic\" Spencer Jr.",
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"\"SSNTails\"",
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"\"SSNTails\"",
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@ -1158,7 +1162,7 @@ static const char *credits[] = {
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"Paul \"Boinciel\" Clempson",
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"Paul \"Boinciel\" Clempson",
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"Shane \"CobaltBW\" Ellis",
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"Shane \"CobaltBW\" Ellis",
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"James \"SeventhSentinel\" Hall",
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"James \"SeventhSentinel\" Hall",
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"Cyan Helkaraxe",
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"\"Cyan Helkaraxe\"",
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"Kepa \"Nev3r\" Iceta",
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"Kepa \"Nev3r\" Iceta",
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"Iestyn \"Monster Iestyn\" Jealous",
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"Iestyn \"Monster Iestyn\" Jealous",
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"Jarel \"Arrow\" Jones",
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"Jarel \"Arrow\" Jones",
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@ -1226,13 +1230,6 @@ static const char *credits[] = {
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"Pascal \"CodeImp\" vd Heiden", // Doom Builder developer
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"Pascal \"CodeImp\" vd Heiden", // Doom Builder developer
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"Randi Heit (<!>)", // For their MSPaint <!> sprite that we nicked
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"Randi Heit (<!>)", // For their MSPaint <!> sprite that we nicked
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"Simon \"sirjuddington\" Judd", // SLADE developer
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"Simon \"sirjuddington\" Judd", // SLADE developer
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// Acknowledged here are the following:
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// Minor merge request authors, see guideline above
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// - Golden - Expanded thin font
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// Creators of small quantities of sprite/texture assets
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// - Arietty - New Green Hill-styled textures
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// - Scizor300 - the only other contributor to the 2.0 SRB2 Asset Pack
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// - Revan/Icefox - the new Nimbus Ruins skybox
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"SRB2 Community Contributors",
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"SRB2 Community Contributors",
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"",
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"",
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"\1Produced By",
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"\1Produced By",
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