Draw crosshair in Simple mode while holding cam reset

I think this gives extra indication that abilities face toward
the camera now.
This commit is contained in:
fickleheart 2019-12-09 22:12:19 -06:00
parent 2a9819947e
commit a3961efc43

View file

@ -2194,10 +2194,10 @@ void HU_Drawer(void)
return;
// draw the crosshair, not when viewing demos nor with chasecam
if (!automapactive && cv_crosshair.value && !demoplayback && !camera.chase && !players[displayplayer].spectator)
if (!automapactive && cv_crosshair.value && !demoplayback && (!camera.chase || (cv_abilitydirection[0].value && ticcmd_resetdown[0])) && !players[displayplayer].spectator)
HU_DrawCrosshair();
if (!automapactive && cv_crosshair2.value && !demoplayback && !camera2.chase && !players[secondarydisplayplayer].spectator)
if (!automapactive && cv_crosshair2.value && !demoplayback && (!camera2.chase || (cv_abilitydirection[1].value && ticcmd_resetdown[1])) && !players[secondarydisplayplayer].spectator)
HU_DrawCrosshair2();
// draw desynch text