Scan for emeralds in gametypes with Emerald Hunt
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@ -2611,7 +2611,7 @@ void G_PlayerReborn(INT32 player, boolean betweenmaps)
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S_ChangeMusicEx(mapmusname, mapmusflags, true, mapmusposition, 0, 0);
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S_ChangeMusicEx(mapmusname, mapmusflags, true, mapmusposition, 0, 0);
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}
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}
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if (gametype == GT_COOP)
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if (gametyperules & GTR_EMERALDHUNT)
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P_FindEmerald(); // scan for emeralds to hunt for
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P_FindEmerald(); // scan for emeralds to hunt for
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// If NiGHTS, find lowest mare to start with.
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// If NiGHTS, find lowest mare to start with.
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