INT32 -> boolean
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@ -199,7 +199,7 @@ static fixed_t scale_ftom;
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static player_t *plr; // the player represented by an arrow
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static INT32 followplayer = true; // specifies whether to follow the player around
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static boolean followplayer = true; // specifies whether to follow the player around
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// function for drawing lines, depends on rendermode
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typedef void (*AMDRAWFLINEFUNC) (const fline_t *fl, INT32 color);
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