From a0ecb4b71d12acea5396e96699ec659164f6ad6c Mon Sep 17 00:00:00 2001 From: fickleheart Date: Wed, 11 Dec 2019 21:20:07 -0600 Subject: [PATCH] Fix the console spam issue AGAIN --- src/g_game.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/g_game.c b/src/g_game.c index 86a0252ac..d92209d4e 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1259,7 +1259,7 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer) if (PLAYERINPUTDOWN(ssplayer, gc_centerview)) { - if (abilitydirection) + if (abilitydirection && !ticcmd_centerviewdown[forplayer]) { CV_SetValue((ssplayer == 1 ? &cv_directionchar : &cv_directionchar2), 0); *myangle = player->mo->angle; @@ -1268,9 +1268,10 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer) ticcmd_centerviewdown[forplayer] = true; } - else + else if (ticcmd_centerviewdown[forplayer]) { - CV_SetValue((ssplayer == 1 ? &cv_directionchar : &cv_directionchar2), 1); + if (abilitydirection) + CV_SetValue((ssplayer == 1 ? &cv_directionchar : &cv_directionchar2), 1); ticcmd_centerviewdown[forplayer] = false; }