diff --git a/src/android/i_sound.c b/src/android/i_sound.c index f4ec1c563..0bb47d5cf 100644 --- a/src/android/i_sound.c +++ b/src/android/i_sound.c @@ -92,7 +92,7 @@ boolean I_LoadSong(char *data, size_t len) return -1; } -void I_SetMIDIMusicVolume(INT32 volume) +void I_SetMusicVolume(INT32 volume) { (void)volume; } @@ -120,11 +120,6 @@ void I_UnloadSong(void) UINT8 digmusic_started = 0; -void I_SetDigMusicVolume(INT32 volume) -{ - (void)volume; -} - boolean I_SetSongSpeed(float speed) { (void)speed; diff --git a/src/djgppdos/i_sound.c b/src/djgppdos/i_sound.c index 51b97ccce..d924a6560 100644 --- a/src/djgppdos/i_sound.c +++ b/src/djgppdos/i_sound.c @@ -140,7 +140,7 @@ void I_SetSfxVolume(INT32 volume) set_volume (Volset(volume),-1); } -void I_SetMIDIMusicVolume(INT32 volume) +void I_SetMusicVolume(INT32 volume) { if (nomidimusic) return; @@ -503,16 +503,6 @@ boolean I_LoadSong(char *data, size_t len) return 1; } -void I_SetDigMusicVolume(INT32 volume) -{ - volume = 0; - if (nodigimusic) - return; - - // Now set volume on output device. -// CONS_Printf("Digital music not yet supported under DOS.\n"); -} - boolean I_SetSongSpeed(float speed) { (void)speed; diff --git a/src/dummy/i_sound.c b/src/dummy/i_sound.c index c3c971552..6a01787d9 100644 --- a/src/dummy/i_sound.c +++ b/src/dummy/i_sound.c @@ -70,7 +70,7 @@ void I_InitMusic(void){} void I_ShutdownMusic(void){} -void I_SetMIDIMusicVolume(UINT8 volume) +void I_SetMusicVolume(UINT8 volume) { (void)volume; } @@ -117,11 +117,6 @@ void I_UnloadSong(void) // DIGMUSIC I/O // -void I_SetDigMusicVolume(UINT8 volume) -{ - (void)volume; -} - boolean I_SetSongSpeed(float speed) { (void)speed; diff --git a/src/sdl/sdl_sound.c b/src/sdl/sdl_sound.c index 3e0902101..23cce94d9 100644 --- a/src/sdl/sdl_sound.c +++ b/src/sdl/sdl_sound.c @@ -1702,7 +1702,7 @@ boolean I_LoadSong(char *data, size_t len) return false; } -void I_SetMIDIMusicVolume(UINT8 volume) +void I_SetMusicVolume(UINT8 volume) { #ifdef HAVE_MIXER if ((nomidimusic && nodigimusic) || !musicStarted) @@ -1951,11 +1951,6 @@ static void I_StopGME(void) #endif } -void I_SetDigMusicVolume(UINT8 volume) -{ - I_SetMIDIMusicVolume(volume); -} - boolean I_SetSongSpeed(float speed) { diff --git a/src/win32/win_snd.c b/src/win32/win_snd.c index fd44b3570..9bfd1297f 100644 --- a/src/win32/win_snd.c +++ b/src/win32/win_snd.c @@ -713,14 +713,6 @@ boolean I_LoadSong(char *data, size_t len) return true; } -void I_SetDigMusicVolume(UINT8 volume) -{ - // volume is 0 to 31. - music_volume = volume; - if (I_GetMusicType() != MU_MID && music_stream) - FMR_MUSIC(FMOD_Channel_SetVolume(music_channel, volume / 31.0)); -} - boolean I_SetSongSpeed(float speed) { FMOD_RESULT e; @@ -803,12 +795,18 @@ boolean I_SetSongTrack(INT32 track) // Fuck MIDI. ... Okay fine, you can have your silly D_-only mode. // -void I_SetMIDIMusicVolume(UINT8 volume) +void I_SetMusicVolume(UINT8 volume) { + if (!music_stream) + return; + // volume is 0 to 31. - midi_volume = volume; - if (I_GetMusicType() != MU_MID && music_stream) - FMR_MUSIC(FMOD_Channel_SetVolume(music_channel, volume / 31.0)); + if (I_GetMusicType() == MU_MID) + music_volume = 31; // windows bug hack + else + music_volume = volume; + + FMR_MUSIC(FMOD_Channel_SetVolume(music_channel, music_volume / 31.0)); } boolean I_PlaySong(boolean looping)