Removed EvalMath from base Lua.

EvalMath is for SOC only.
It spawns an entirely seperate instance of Lua and requires
uppercase-only strings, and it's ability to parse strings to
enums is redundant to Lua's _G table (try using
_G["MT_BLUECRAWLA"] for instance)
This commit is contained in:
JTE 2015-05-20 18:44:03 -04:00
parent 1e62be15ce
commit 9d36cf37bd

View file

@ -85,13 +85,6 @@ static int lib_print(lua_State *L)
return 0; return 0;
} }
static int lib_evalMath(lua_State *L)
{
const char *word = luaL_checkstring(L, 1);
lua_pushinteger(L, LUA_EvalMath(word));
return 1;
}
// M_RANDOM // M_RANDOM
////////////// //////////////
@ -1861,7 +1854,6 @@ static int lib_gTicsToMilliseconds(lua_State *L)
static luaL_Reg lib[] = { static luaL_Reg lib[] = {
{"print", lib_print}, {"print", lib_print},
{"EvalMath", lib_evalMath},
// m_random // m_random
{"P_Random",lib_pRandom}, {"P_Random",lib_pRandom},