Fix fog visual glitch with fading

This commit is contained in:
mazmazz 2018-09-09 22:14:24 -04:00
parent 0202bbcfd3
commit 9cc186441b
1 changed files with 31 additions and 27 deletions

View File

@ -7481,6 +7481,7 @@ static boolean P_FadeFakeFloor(ffloor_t *rover, INT16 destvalue, INT16 speed, bo
// initialize its alpha to 1
if (dotranslucent &&
(rover->spawnflags & FF_NOSHADE) && // do not include light blocks, which don't set FF_NOSHADE
!(rover->flags & FF_FOG) && // do not include fog
!(rover->spawnflags & FF_RENDERSIDES) &&
!(rover->spawnflags & FF_RENDERPLANES) &&
!(rover->flags & FF_RENDERALL))
@ -7572,7 +7573,7 @@ static boolean P_FadeFakeFloor(ffloor_t *rover, INT16 destvalue, INT16 speed, bo
rover->target->moved = true;
}
if (dotranslucent)
if (dotranslucent && !(rover->flags & FF_FOG))
{
if (alpha >= 256)
{
@ -7619,7 +7620,7 @@ static boolean P_FadeFakeFloor(ffloor_t *rover, INT16 destvalue, INT16 speed, bo
rover->flags |= FF_EXISTS;
}
if (dotranslucent)
if (dotranslucent && !(rover->flags & FF_FOG))
{
rover->flags |= FF_TRANSLUCENT;
@ -7667,32 +7668,35 @@ static boolean P_FadeFakeFloor(ffloor_t *rover, INT16 destvalue, INT16 speed, bo
}
}
if (!stillfading || exactalpha)
rover->alpha = alpha;
else // clamp fadingdata->alpha to software's alpha levels
if (!(rover->flags & FF_FOG)) // don't set FOG alpha
{
if (alpha < 12)
rover->alpha = destvalue < 12 ? destvalue : 1; // Don't even draw it
else if (alpha < 38)
rover->alpha = destvalue >= 12 && destvalue < 38 ? destvalue : 25;
else if (alpha < 64)
rover->alpha = destvalue >=38 && destvalue < 64 ? destvalue : 51;
else if (alpha < 89)
rover->alpha = destvalue >= 64 && destvalue < 89 ? destvalue : 76;
else if (alpha < 115)
rover->alpha = destvalue >= 89 && destvalue < 115 ? destvalue : 102;
else if (alpha < 140)
rover->alpha = destvalue >= 115 && destvalue < 140 ? destvalue : 128;
else if (alpha < 166)
rover->alpha = destvalue >= 140 && destvalue < 166 ? destvalue : 154;
else if (alpha < 192)
rover->alpha = destvalue >= 166 && destvalue < 192 ? destvalue : 179;
else if (alpha < 217)
rover->alpha = destvalue >= 192 && destvalue < 217 ? destvalue : 204;
else if (alpha < 243)
rover->alpha = destvalue >= 217 && destvalue < 243 ? destvalue : 230;
else // Opaque
rover->alpha = destvalue >= 243 ? destvalue : 256;
if (!stillfading || exactalpha)
rover->alpha = alpha;
else // clamp fadingdata->alpha to software's alpha levels
{
if (alpha < 12)
rover->alpha = destvalue < 12 ? destvalue : 1; // Don't even draw it
else if (alpha < 38)
rover->alpha = destvalue >= 12 && destvalue < 38 ? destvalue : 25;
else if (alpha < 64)
rover->alpha = destvalue >=38 && destvalue < 64 ? destvalue : 51;
else if (alpha < 89)
rover->alpha = destvalue >= 64 && destvalue < 89 ? destvalue : 76;
else if (alpha < 115)
rover->alpha = destvalue >= 89 && destvalue < 115 ? destvalue : 102;
else if (alpha < 140)
rover->alpha = destvalue >= 115 && destvalue < 140 ? destvalue : 128;
else if (alpha < 166)
rover->alpha = destvalue >= 140 && destvalue < 166 ? destvalue : 154;
else if (alpha < 192)
rover->alpha = destvalue >= 166 && destvalue < 192 ? destvalue : 179;
else if (alpha < 217)
rover->alpha = destvalue >= 192 && destvalue < 217 ? destvalue : 204;
else if (alpha < 243)
rover->alpha = destvalue >= 217 && destvalue < 243 ? destvalue : 230;
else // Opaque
rover->alpha = destvalue >= 243 ? destvalue : 256;
}
}
if (fadingdata)