Outdated comment; unused var
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@ -1459,9 +1459,6 @@ static void P_LoadRawSideDefs2(void *data)
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sd->sector = sec = §ors[sector_num];
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sd->sector = sec = §ors[sector_num];
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}
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}
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// refined to allow colormaps to work as wall textures if invalid as colormaps
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// but valid as textures.
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sd->sector = sec = §ors[SHORT(msd->sector)];
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sd->sector = sec = §ors[SHORT(msd->sector)];
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// Colormaps!
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// Colormaps!
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@ -1905,8 +1905,6 @@ extracolormap_t *R_AddColormaps(extracolormap_t *exc_augend, extracolormap_t *ex
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boolean useAltAlpha, INT16 altAlpha, INT16 altFadeAlpha,
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boolean useAltAlpha, INT16 altAlpha, INT16 altFadeAlpha,
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boolean lighttable)
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boolean lighttable)
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{
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{
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extracolormap_t *exc;
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// exc_augend is added (or subtracted) onto by exc_addend
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// exc_augend is added (or subtracted) onto by exc_addend
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// In Rennaisance times, the first number was considered the augend, the second number the addend
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// In Rennaisance times, the first number was considered the augend, the second number the addend
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// But since the commutative property was discovered, today they're both called addends!
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// But since the commutative property was discovered, today they're both called addends!
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