Lua: Added player_t input to S_DigitalPlaying, S_MidiPlaying, S_MusicPlaying, S_MusicPaused, S_MusicName

This commit is contained in:
mazmazz 2018-02-25 22:27:36 -05:00
parent 95e4d0d423
commit 9a5800d2bb

View file

@ -2347,6 +2347,8 @@ static int lib_sDigitalPlaying(lua_State *L)
}
if (!player || P_IsLocalPlayer(player))
lua_pushboolean(L, !S_MIDIPlaying() && S_MusicPlaying());
else
lua_pushnil(L);
return 1;
}
@ -2362,6 +2364,8 @@ static int lib_sMidiPlaying(lua_State *L)
}
if (!player || P_IsLocalPlayer(player))
lua_pushboolean(L, S_MIDIPlaying());
else
lua_pushnil(L);
return 1;
}
@ -2377,6 +2381,8 @@ static int lib_sMusicPlaying(lua_State *L)
}
if (!player || P_IsLocalPlayer(player))
lua_pushboolean(L, S_MusicPlaying());
else
lua_pushnil(L);
return 1;
}
@ -2392,13 +2398,25 @@ static int lib_sMusicPaused(lua_State *L)
}
if (!player || P_IsLocalPlayer(player))
lua_pushboolean(L, S_MusicPaused());
else
lua_pushnil(L);
return 1;
}
static int lib_sMusicName(lua_State *L)
{
player_t *player = NULL;
NOHUD
lua_pushstring(L, S_MusicName());
if (!lua_isnone(L, 1) && lua_isuserdata(L, 1))
{
player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
if (!player)
return LUA_ErrInvalid(L, "player_t");
}
if (!player || P_IsLocalPlayer(player))
lua_pushstring(L, S_MusicName());
else
lua_pushnil(L);
return 1;
}