Merge branch 'le-ringspheres' into 'master'

Line Execs: Make Ring triggers accept spheres in NiGHTS levels

See merge request STJr/SRB2Internal!163
This commit is contained in:
Digiku 2018-08-29 04:24:47 -04:00
commit 9746442a93
1 changed files with 3 additions and 3 deletions

View File

@ -1493,10 +1493,10 @@ boolean P_RunTriggerLinedef(line_t *triggerline, mobj_t *actor, sector_t *caller
if (!playeringame[i] || players[i].spectator)
continue;
if (!players[i].mo || players[i].rings <= 0)
if (!players[i].mo || ((maptol & TOL_NIGHTS) ? players[i].spheres : players[i].rings) <= 0)
continue;
rings += players[i].rings;
rings += (maptol & TOL_NIGHTS) ? players[i].spheres : players[i].rings;
}
}
else
@ -1504,7 +1504,7 @@ boolean P_RunTriggerLinedef(line_t *triggerline, mobj_t *actor, sector_t *caller
if (!(actor && actor->player))
return false; // no player to count rings from here, sorry
rings = actor->player->rings;
rings = (maptol & TOL_NIGHTS) ? actor->player->spheres : actor->player->rings;
}
if (triggerline->flags & ML_NOCLIMB)