Avoid savemoddata being set in W_InitFile to fix addons with gamedata.
This commit is contained in:
parent
91c9d667e1
commit
95eff8cbc5
|
@ -821,7 +821,8 @@ UINT16 W_InitFile(const char *filename, boolean mainfile, boolean startup)
|
||||||
}
|
}
|
||||||
|
|
||||||
if (important && !mainfile)
|
if (important && !mainfile)
|
||||||
G_SetGameModified(true);
|
//G_SetGameModified(true);
|
||||||
|
modifiedgame = true; // avoid savemoddata being set to false
|
||||||
|
|
||||||
//
|
//
|
||||||
// link wad file to search files
|
// link wad file to search files
|
||||||
|
|
Loading…
Reference in New Issue