From 9436993a3e8b3ae624feb4d865cb3ec9a9386dfe Mon Sep 17 00:00:00 2001 From: lachwright Date: Tue, 29 Oct 2019 15:32:03 +0800 Subject: [PATCH] Implement new states for Buggle, the new Aquabuzz --- src/dehacked.c | 6 +++--- src/info.c | 10 +++++----- src/info.h | 6 +++--- src/p_inter.c | 2 +- src/p_mobj.c | 7 ++++++- 5 files changed, 18 insertions(+), 13 deletions(-) diff --git a/src/dehacked.c b/src/dehacked.c index 34ee1f170..534cabb0b 100644 --- a/src/dehacked.c +++ b/src/dehacked.c @@ -7253,8 +7253,8 @@ static const char *const STATE_LIST[] = { // array length left dynamic for sanit "S_BUMBLEBORE_STUCK2", "S_BUMBLEBORE_DIE", - "S_BBUZZFLY1", - "S_BBUZZFLY2", + "S_BUGGLEIDLE", + "S_BUGGLEFLY", "S_SMASHSPIKE_FLOAT", "S_SMASHSPIKE_EASE1", @@ -8093,7 +8093,7 @@ static const char *const MOBJTYPE_LIST[] = { // array length left dynamic for s "MT_HIVEELEMENTAL", "MT_BUMBLEBORE", - "MT_BUBBLEBUZZ", + "MT_BUGGLE", "MT_SMASHINGSPIKEBALL", "MT_CACOLANTERN", diff --git a/src/info.c b/src/info.c index cfaad552d..daa2029a6 100644 --- a/src/info.c +++ b/src/info.c @@ -3863,8 +3863,8 @@ state_t states[NUMSTATES] = {SPR_BUMB, 5, 120, {NULL}, 0, 0, S_BUMBLEBORE_DIE}, // S_BUMBLEBORE_STUCK2 {SPR_BUMB, 5, 0, {A_CryingToMomma}, 0, 0, S_XPLD1}, // S_BUMBLEBORE_DIE - {SPR_BBUZ, 0, 2, {NULL}, 0, 0, S_BBUZZFLY2}, // S_BBUZZFLY1 - {SPR_BBUZ, 1, 2, {NULL}, 0, 0, S_BBUZZFLY1}, // S_BBUZZFLY2 + {SPR_BBUZ, 0, -1, {NULL}, 0, 0, S_NULL}, // S_BUGGLEIDLE + {SPR_BBUZ, FF_ANIMATE, -1, {NULL}, 1, 2, S_NULL}, // S_BUGGLEFLY {SPR_FMCE, 0, 20, {NULL}, 0, 0, S_SMASHSPIKE_EASE1}, // S_SMASHSPIKE_FLOAT {SPR_FMCE, 0, 4, {A_ZThrust}, 4, (1<<16)|1, S_SMASHSPIKE_EASE2}, // S_SMASHSPIKE_EASE1 @@ -20128,11 +20128,11 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = S_NULL // raisestate }, - { // MT_BUBBLEBUZZ + { // MT_BUGGLE 124, // doomednum - S_BBUZZFLY1, // spawnstate + S_BUGGLEIDLE, // spawnstate 1, // spawnhealth - S_BBUZZFLY1, // seestate + S_BUGGLEFLY, // seestate sfx_None, // seesound 2, // reactiontime sfx_None, // attacksound diff --git a/src/info.h b/src/info.h index e7f41f585..20b471811 100644 --- a/src/info.h +++ b/src/info.h @@ -3927,8 +3927,8 @@ typedef enum state S_BUMBLEBORE_STUCK2, S_BUMBLEBORE_DIE, - S_BBUZZFLY1, - S_BBUZZFLY2, + S_BUGGLEIDLE, + S_BUGGLEFLY, S_SMASHSPIKE_FLOAT, S_SMASHSPIKE_EASE1, @@ -4789,7 +4789,7 @@ typedef enum mobj_type MT_HIVEELEMENTAL, MT_BUMBLEBORE, - MT_BUBBLEBUZZ, + MT_BUGGLE, MT_SMASHINGSPIKEBALL, MT_CACOLANTERN, diff --git a/src/p_inter.c b/src/p_inter.c index 9017f795d..64a7d2ff8 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -2615,7 +2615,7 @@ void P_KillMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8 damaget target->fuse = target->info->damage; break; - case MT_BUBBLEBUZZ: + case MT_BUGGLE: if (inflictor && inflictor->player // did a player kill you? Spawn relative to the player so they're bound to get it && P_AproxDistance(inflictor->x - target->x, inflictor->y - target->y) <= inflictor->radius + target->radius + FixedMul(8*FRACUNIT, inflictor->scale) // close enough? && inflictor->z <= target->z + target->height + FixedMul(8*FRACUNIT, inflictor->scale) diff --git a/src/p_mobj.c b/src/p_mobj.c index 5735dc27b..93a77bcda 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -8406,7 +8406,7 @@ void P_MobjThinker(mobj_t *mobj) } } break; - case MT_BUBBLEBUZZ: + case MT_BUGGLE: mobj->eflags |= MFE_UNDERWATER; //P_MobjCheckWater(mobj); // solely for MFE_UNDERWATER for A_FlickySpawn { if (mobj->tracer && mobj->tracer->player && mobj->tracer->health > 0 @@ -8420,6 +8420,9 @@ void P_MobjThinker(mobj_t *mobj) if (leveltime % mobj->info->painchance == 0) S_StartSound(mobj, mobj->info->activesound); + + if ((statenum_t)(mobj->state-states) != mobj->info->seestate) + P_SetMobjState(mobj, mobj->info->seestate); } else { @@ -8428,6 +8431,8 @@ void P_MobjThinker(mobj_t *mobj) mobj->momx >>= 1; mobj->momy >>= 1; mobj->momz >>= 1; + if ((statenum_t)(mobj->state-states) != mobj->info->spawnstate) + P_SetMobjState(mobj, mobj->info->spawnstate); } } break;