Kill minecarts that fall into death pits
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@ -2580,9 +2580,9 @@ static boolean P_ZMovement(mobj_t *mo)
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if (!mo->player && P_CheckDeathPitCollide(mo))
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{
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if (mo->flags & MF_ENEMY || mo->flags & MF_BOSS)
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if (mo->flags & MF_ENEMY || mo->flags & MF_BOSS || mo->type == MT_MINECART)
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{
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// Kill enemies and bosses that fall into death pits.
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// Kill enemies, bosses and minecarts that fall into death pits.
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if (mo->health)
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{
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P_KillMobj(mo, NULL, NULL, 0);
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