Merge branch 'dedicated-nosoundinit' into 'master'

Don't init the sound system on dedicated servers

See merge request STJr/SRB2!225
This commit is contained in:
Monster Iestyn 2018-04-21 17:40:45 -04:00
commit 8e5ac64d7c
2 changed files with 10 additions and 11 deletions

View File

@ -1223,8 +1223,16 @@ void D_SRB2Main(void)
CONS_Printf("R_Init(): Init SRB2 refresh daemon.\n");
R_Init();
// setting up sound
CONS_Printf("S_Init(): Setting up sound.\n");
// setting up sound
if (dedicated)
{
nosound = true;
nomidimusic = nodigimusic = true;
}
else
{
CONS_Printf("S_Init(): Setting up sound.\n");
}
if (M_CheckParm("-nosound"))
nosound = true;
if (M_CheckParm("-nomusic")) // combines -nomidimusic and -nodigmusic

View File

@ -1180,12 +1180,6 @@ void I_StartupSound(void)
audio.callback = I_UpdateStream;
audio.userdata = &localdata;
if (dedicated)
{
nosound = nomidimusic = nodigimusic = true;
return;
}
// Configure sound device
CONS_Printf("I_StartupSound:\n");
@ -1481,9 +1475,6 @@ void I_InitMusic(void)
I_AddExitFunc(I_ShutdownGMEMusic);
#endif
if ((nomidimusic && nodigimusic) || dedicated)
return;
#ifdef HAVE_MIXER
MIX_VERSION(&MIXcompiled)
MIXlinked = Mix_Linked_Version();