Merge branch 'realmo' into 'next'

Let Lua access spectator mobjs

See merge request STJr/SRB2!756
This commit is contained in:
LJ Sonic 2020-02-25 15:06:29 -05:00
commit 8dd4e47a35
1 changed files with 5 additions and 1 deletions

View File

@ -97,6 +97,10 @@ static int player_get(lua_State *L)
lua_pushboolean(L, true);
else if (fastcmp(field,"name"))
lua_pushstring(L, player_names[plr-players]);
else if (fastcmp(field,"realmo"))
LUA_PushUserdata(L, plr->mo, META_MOBJ);
// Kept for backward-compatibility
// Should be fixed to work like "realmo" later
else if (fastcmp(field,"mo"))
{
if (plr->spectator)
@ -398,7 +402,7 @@ static int player_set(lua_State *L)
if (hud_running)
return luaL_error(L, "Do not alter player_t in HUD rendering code!");
if (fastcmp(field,"mo")) {
if (fastcmp(field,"mo") || fastcmp(field,"realmo")) {
mobj_t *newmo = *((mobj_t **)luaL_checkudata(L, 3, META_MOBJ));
plr->mo->player = NULL; // remove player pointer from old mobj
(newmo->player = plr)->mo = newmo; // set player pointer for new mobj, and set new mobj as the player's mobj