From cbc49882bc088427760f7cc9a1c7253955639a0e Mon Sep 17 00:00:00 2001 From: toaster Date: Fri, 29 Nov 2019 15:25:55 +0000 Subject: [PATCH] Fix screen buffer not being cleared if a map command is used during the intermission. --- src/g_game.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/g_game.c b/src/g_game.c index 340babb10..b754e88ae 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -4135,6 +4135,8 @@ void G_InitNew(UINT8 pultmode, const char *mapname, boolean resetplayer, boolean { INT32 i; + Y_CleanupScreenBuffer(); + if (paused) { paused = false;