From 88c8049c77f3c38768de19c02394f5b888028f96 Mon Sep 17 00:00:00 2001 From: Louis-Antoine Date: Sun, 5 Jan 2020 18:39:16 +0100 Subject: [PATCH] Revert "Fix mouse being grabbed even when not used" This reverts commit 6c85c4e1d39f6d686d19595539f6b349d01df887. --- src/sdl/i_video.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/sdl/i_video.c b/src/sdl/i_video.c index 785d8c4dc..e6a40327b 100644 --- a/src/sdl/i_video.c +++ b/src/sdl/i_video.c @@ -110,7 +110,7 @@ static SDL_bool disable_fullscreen = SDL_FALSE; #define USE_FULLSCREEN (disable_fullscreen||!allow_fullscreen)?0:cv_fullscreen.value static SDL_bool disable_mouse = SDL_FALSE; #define USE_MOUSEINPUT (!disable_mouse && cv_usemouse.value && havefocus) -#define IGNORE_MOUSE (!USE_MOUSEINPUT || (!cv_alwaysgrabmouse.value && (menuactive || paused || con_destlines || chat_on || gamestate != GS_LEVEL))) +#define IGNORE_MOUSE (!cv_alwaysgrabmouse.value && (menuactive || paused || con_destlines || chat_on || gamestate != GS_LEVEL)) #define MOUSE_MENU false //(!disable_mouse && cv_usemouse.value && menuactive && !USE_FULLSCREEN) #define MOUSEBUTTONS_MAX MOUSEBUTTONS