diff --git a/src/lua_hook.h b/src/lua_hook.h index 6617bca93..073773f52 100644 --- a/src/lua_hook.h +++ b/src/lua_hook.h @@ -51,6 +51,7 @@ enum hook { hook_PlayerCanDamage, hook_PlayerQuit, hook_IntermissionThinker, + hook_PlayerThink, hook_MAX // last hook }; @@ -93,5 +94,6 @@ boolean LUAh_FollowMobj(player_t *player, mobj_t *mobj); // Hook for P_PlayerAft UINT8 LUAh_PlayerCanDamage(player_t *player, mobj_t *mobj); // Hook for P_PlayerCanDamage void LUAh_PlayerQuit(player_t *plr, int reason); // Hook for player quitting void LUAh_IntermissionThinker(void); // Hook for Y_Ticker +#define LUAh_PlayerThink(player) LUAh_PlayerHook(player, hook_PlayerThink) // Hook for P_PlayerThink #endif diff --git a/src/lua_hooklib.c b/src/lua_hooklib.c index ef87d0b6f..30ab27da1 100644 --- a/src/lua_hooklib.c +++ b/src/lua_hooklib.c @@ -62,6 +62,7 @@ const char *const hookNames[hook_MAX+1] = { "PlayerCanDamage", "PlayerQuit", "IntermissionThinker", + "PlayerThink", NULL }; @@ -205,6 +206,7 @@ static int lib_addHook(lua_State *L) case hook_PlayerCanDamage: case hook_ShieldSpawn: case hook_ShieldSpecial: + case hook_PlayerThink: lastp = &playerhooks; break; case hook_LinedefExecute: diff --git a/src/p_user.c b/src/p_user.c index ea42a2c36..6b9cde62a 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -11313,7 +11313,12 @@ void P_PlayerThink(player_t *player) player->playerstate = PST_REBORN; } if (player->playerstate == PST_REBORN) + { +#ifdef HAVE_BLUA + LUAh_PlayerThink(player); +#endif return; + } } #ifdef SEENAMES @@ -11414,7 +11419,12 @@ void P_PlayerThink(player_t *player) player->lives = 0; if (player->playerstate == PST_DEAD) + { +#ifdef HAVE_BLUA + LUAh_PlayerThink(player); return; +#endif + } } } @@ -11533,7 +11543,9 @@ void P_PlayerThink(player_t *player) { player->mo->flags2 &= ~MF2_SHADOW; P_DeathThink(player); - +#ifdef HAVE_BLUA + LUAh_PlayerThink(player); +#endif return; } @@ -11574,7 +11586,12 @@ void P_PlayerThink(player_t *player) if (player->spectator && cmd->buttons & BT_ATTACK && !player->powers[pw_flashing] && G_GametypeHasSpectators()) { if (P_SpectatorJoinGame(player)) + { +#ifdef HAVE_BLUA + LUAh_PlayerThink(player); +#endif return; // player->mo was removed. + } } // Even if not NiGHTS, pull in nearby objects when walking around as John Q. Elliot. @@ -11675,6 +11692,10 @@ void P_PlayerThink(player_t *player) P_MovePlayer(player); } +#ifdef HAVE_BLUA + LUAh_PlayerThink(player); +#endif + if (!player->mo) return; // P_MovePlayer removed player->mo.