From 80b19ff56619628982af3c9c185a232d4e1e8b49 Mon Sep 17 00:00:00 2001 From: mazmazz Date: Sun, 11 Nov 2018 08:51:51 -0500 Subject: [PATCH] gclist adjustments --- src/g_input.c | 6 ++++-- src/g_input.h | 4 ++-- 2 files changed, 6 insertions(+), 4 deletions(-) diff --git a/src/g_input.c b/src/g_input.c index 1e3b83b56..cbd5265cb 100644 --- a/src/g_input.c +++ b/src/g_input.c @@ -50,7 +50,8 @@ INT32 gamecontroldefault[num_gamecontrolschemes][num_gamecontrols][2]; // defaul // lists of GC codes for selective operation const INT32 gclist_tutorial[num_gclist_tutorial] = { gc_forward, gc_backward, gc_strafeleft, gc_straferight, - gc_lookup, gc_lookdown, gc_turnleft, gc_turnright//, gc_centerview, + gc_turnleft, gc_turnright + //gc_lookup, gc_lookdown, gc_turnleft, gc_turnright, gc_centerview, //gc_jump, gc_use, //gc_fire, gc_firenormal }; @@ -60,7 +61,8 @@ const INT32 gclist_movement[num_gclist_movement] = { }; const INT32 gclist_camera[num_gclist_camera] = { - gc_lookup, gc_lookdown, gc_turnleft, gc_turnright + gc_turnleft, gc_turnright + //gc_lookup, gc_lookdown, gc_turnleft, gc_turnright }; const INT32 gclist_jump[num_gclist_jump] = { gc_jump }; diff --git a/src/g_input.h b/src/g_input.h index a70ff9104..3260f9a5b 100644 --- a/src/g_input.h +++ b/src/g_input.h @@ -128,9 +128,9 @@ extern INT32 gamecontroldefault[num_gamecontrolschemes][num_gamecontrols][2]; // #define PLAYER1INPUTDOWN(gc) (gamekeydown[gamecontrol[gc][0]] || gamekeydown[gamecontrol[gc][1]]) #define PLAYER2INPUTDOWN(gc) (gamekeydown[gamecontrolbis[gc][0]] || gamekeydown[gamecontrolbis[gc][1]]) -#define num_gclist_tutorial 8 // 13 +#define num_gclist_tutorial 6 // 13 #define num_gclist_movement 4 -#define num_gclist_camera 4 +#define num_gclist_camera 2 #define num_gclist_jump 1 #define num_gclist_use 1