Fixed wrong sound being played by Pyreflies with Ambush

This commit is contained in:
MascaraSnake 2019-10-07 19:11:36 +02:00
parent defffd667e
commit 8062422f13
1 changed files with 1 additions and 1 deletions

View File

@ -12085,7 +12085,7 @@ ML_EFFECT5 : Don't stop thinking when too far away
if (mthing->options & MTF_AMBUSH)
{
mobj->extravalue2 = 2;
S_StartSound(mobj, sfx_s3kd3l);
S_StartSound(mobj, sfx_s3kc2l);
}
break;
case MT_BIGFERN: