sprite2info soc yummy yummy yes

This commit is contained in:
Jaime Passos 2019-09-29 19:03:10 -03:00
parent b2ac64f24c
commit 7eb5155240
4 changed files with 124 additions and 36 deletions

View File

@ -740,7 +740,7 @@ static void readlight(MYFILE *f, INT32 num)
}
#endif // HWRENDER
static void readspriteframe(MYFILE *f, INT32 num, INT32 frame)
static void readspriteframe(MYFILE *f, spriteinfo_t *sprinfo, UINT8 frame)
{
char *s = Z_Malloc(MAXLINELEN, PU_STATIC, NULL);
char *word, *word2;
@ -797,21 +797,14 @@ static void readspriteframe(MYFILE *f, INT32 num, INT32 frame)
strupr(word);
value = atoi(word2); // used for numerical settings
if (frame >= 64)
{
deh_warning("Sprite %d: invalid frame %d", num, frame);
break;
}
#ifdef ROTSPRITE
if (fastcmp(word, "XPIVOT"))
spriteinfo[num].pivot[frame].x = value;
sprinfo->pivot[frame].x = value;
else if (fastcmp(word, "YPIVOT"))
spriteinfo[num].pivot[frame].y = value;
sprinfo->pivot[frame].y = value;
#endif
else
{
//deh_warning("Sprite %d frame %d: unknown word '%s'", num, frame, word);
f->curpos = lastline;
break;
}
@ -820,13 +813,19 @@ static void readspriteframe(MYFILE *f, INT32 num, INT32 frame)
Z_Free(s);
}
static void readspriteinfo(MYFILE *f, INT32 num)
static void readspriteinfo(MYFILE *f, INT32 num, boolean sprite2)
{
char *s = Z_Malloc(MAXLINELEN, PU_STATIC, NULL);
char *word, *word2;
char *tmp;
INT32 value;
char *lastline;
INT32 skinnumbers[MAXSKINS];
INT32 foundskins = 0;
// allocate a spriteinfo
spriteinfo_t *info = Z_Calloc(sizeof(spriteinfo_t), PU_STATIC, NULL);
info->available = true;
do
{
@ -880,21 +879,90 @@ static void readspriteinfo(MYFILE *f, INT32 num)
#ifdef HWRENDER
if (fastcmp(word, "LIGHTTYPE"))
{
INT32 oldvar;
for (oldvar = 0; t_lspr[num] != &lspr[oldvar]; oldvar++)
;
t_lspr[num] = &lspr[value];
if (sprite2)
deh_warning("Sprite2 %s: invalid word '%s'", spr2names[num], word);
else
{
INT32 oldvar;
for (oldvar = 0; t_lspr[num] != &lspr[oldvar]; oldvar++)
;
t_lspr[num] = &lspr[value];
}
}
else
#endif
if (fastcmp(word, "FRAME"))
if (fastcmp(word, "SKIN"))
{
readspriteframe(f, num, R_Char2Frame(word2[0]));
spriteinfo[num].available = true;
INT32 skinnum = -1;
if (!sprite2)
{
deh_warning("Sprite %s: %s keyword found outside of SPRITE2INFO block, ignoring", spr2names[num], word);
continue;
}
// make lowercase
strlwr(word2);
skinnum = R_SkinAvailable(word2);
if (skinnum == -1)
{
deh_warning("Sprite2 %s: unknown skin %s", spr2names[num], word2);
break;
}
skinnumbers[foundskins] = skinnum;
foundskins++;
}
else if (fastcmp(word, "DEFAULT"))
{
if (!sprite2)
{
deh_warning("Sprite %s: %s keyword found outside of SPRITE2INFO block, ignoring", spr2names[num], word);
continue;
}
if (num < (INT32)free_spr2 && num >= (INT32)SPR2_FIRSTFREESLOT)
spr2defaults[num] = get_number(word2);
else
{
deh_warning("Sprite2 %s: out of range (%d - %d), ignoring", spr2names[num], SPR2_FIRSTFREESLOT, free_spr2-1);
continue;
}
}
else if (fastcmp(word, "FRAME"))
{
UINT8 frame = R_Char2Frame(word2[0]);
// frame number too high
if (frame >= 64)
{
if (sprite2)
deh_warning("Sprite2 %s: invalid frame %s", spr2names[num], word2);
else
deh_warning("Sprite %s: invalid frame %s", sprnames[num], word2);
break;
}
// read sprite frame and store it on the spriteinfo_t struct
readspriteframe(f, info, frame);
if (sprite2)
{
INT32 i;
if (!foundskins)
{
deh_warning("Sprite2 %s: no skins specified", spr2names[num]);
break;
}
for (i = 0; i < foundskins; i++)
{
skin_t *skin = &skins[skinnumbers[i]];
spriteinfo_t *sprinfo = skin->sprinfo;
M_Memcpy(&sprinfo[num], info, sizeof(spriteinfo_t));
}
}
else
M_Memcpy(&spriteinfo[num], info, sizeof(spriteinfo_t));
}
else
{
//deh_warning("Sprite %d: unknown word '%s'", num, word);
//deh_warning("Sprite %s: unknown word '%s'", sprnames[num], word);
f->curpos = lastline;
break;
}
@ -902,6 +970,7 @@ static void readspriteinfo(MYFILE *f, INT32 num)
} while (!myfeof(f)); // finish when the line is empty
Z_Free(s);
Z_Free(info);
}
static void readsprite2(MYFILE *f, INT32 num)
@ -4025,13 +4094,25 @@ static void DEH_LoadDehackedFile(MYFILE *f, boolean mainfile)
if (i == 0 && word2[0] != '0') // If word2 isn't a number
i = get_sprite(word2); // find a sprite by name
if (i < NUMSPRITES && i > 0)
readspriteinfo(f, i);
readspriteinfo(f, i, false);
else
{
deh_warning("Sprite number %d out of range (0 - %d)", i, NUMSPRITES-1);
ignorelines(f);
}
}
else if (fastcmp(word, "SPRITE2INFO"))
{
if (i == 0 && word2[0] != '0') // If word2 isn't a number
i = get_sprite2(word2); // find a sprite by name
if (i < NUMPLAYERSPRITES && i >= 0)
readspriteinfo(f, i, true);
else
{
deh_warning("Sprite2 number %d out of range (0 - %d)", i, NUMPLAYERSPRITES-1);
ignorelines(f);
}
}
else if (fastcmp(word, "LEVEL"))
{
// Support using the actual map name,

View File

@ -3471,13 +3471,7 @@ boolean P_AddWadFile(const char *wadfilename)
if (!mapsadded)
CONS_Printf(M_GetText("No maps added\n"));
// load SPRTINFO lumps
for (i = 0; i < numlumps; i++, lumpinfo++)
{
name = lumpinfo->name;
if (!stricmp(name, "SPRTINFO"))
R_ParseSPRTINFOLump(wadnum, i);
}
R_LoadSpriteInfoLumps(wadnum, numlumps);
// reload status bar (warning should have valid player!)
if (gamestate == GS_LEVEL)

View File

@ -737,8 +737,7 @@ static vissprite_t *visspritechunks[MAXVISSPRITES >> VISSPRITECHUNKBITS] = {NULL
//
void R_InitSprites(void)
{
size_t i, j;
lumpinfo_t *lumpinfo;
size_t i;
#ifdef ROTSPRITE
INT32 angle, realangle = 0;
float fa;
@ -783,13 +782,7 @@ void R_InitSprites(void)
{
R_AddSkins((UINT16)i);
R_PatchSkins((UINT16)i);
// load SPRTINFO lumps
lumpinfo = wadfiles[i]->lumpinfo;
for (j = 0; j < wadfiles[i]->numlumps; j++, lumpinfo++)
{
if (!stricmp(lumpinfo->name, "SPRTINFO"))
R_ParseSPRTINFOLump(i, j);
}
R_LoadSpriteInfoLumps(i, wadfiles[i]->numlumps);
}
ST_ReloadSkinFaceGraphics();
@ -3887,3 +3880,21 @@ void R_ParseSPRTINFOLump(UINT16 wadNum, UINT16 lumpNum)
Z_Free(sprinfoToken);
Z_Free((void *)sprinfoText);
}
void R_LoadSpriteInfoLumps(UINT16 wadnum, UINT16 numlumps)
{
lumpinfo_t *lumpinfo = wadfiles[wadnum]->lumpinfo;
UINT16 i;
char *name;
for (i = 0; i < numlumps; i++, lumpinfo++)
{
name = lumpinfo->name;
// load SPRTINFO lumps
if (!stricmp(name, "SPRTINFO"))
R_ParseSPRTINFOLump(wadnum, i);
// load SPR_ lumps (as DEHACKED lump)
else if (!memcmp(name, "SPR_", 4))
DEH_LoadDehackedLumpPwad(wadnum, i, false);
}
}

View File

@ -239,6 +239,8 @@ UINT32 R_GetSkinAvailabilities(void);
INT32 R_SkinAvailable(const char *name);
void R_PatchSkins(UINT16 wadnum);
void R_AddSkins(UINT16 wadnum);
void R_LoadSpriteInfoLumps(UINT16 wadnum, UINT16 numlumps);
void R_ParseSPRTINFOLump(UINT16 wadNum, UINT16 lumpNum);
UINT8 P_GetSkinSprite2(skin_t *skin, UINT8 spr2, player_t *player);