Tweak the Metal Sonic death explosion sequence. It's longer than all the others before the egg capsule comes up, but so is Mecha Sonic in s3k, so it fits.

(Not uploading an exe for this miniscule change. If you want to play with this, get it in Master. :P )
This commit is contained in:
toaster 2019-08-14 10:22:14 +01:00
parent 35f90e3322
commit 7cd21cdfa9
1 changed files with 3 additions and 3 deletions

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@ -1727,10 +1727,10 @@ state_t states[NUMSTATES] =
{SPR_METL, 11, 40, {A_Pain}, 0, 0, S_METALSONIC_FLOAT}, // S_METALSONIC_PAIN
{SPR_METL, 13, 2, {A_Fall}, 0, 0, S_METALSONIC_DEATH2},// S_METALSONIC_DEATH1
{SPR_METL, 13, 4, {A_BossScream}, 0, 0, S_METALSONIC_DEATH3},// S_METALSONIC_DEATH2
{SPR_METL, 13, 0, {A_Repeat}, 8, S_METALSONIC_DEATH2, S_METALSONIC_DEATH4}, // S_METALSONIC_DEATH3
{SPR_METL, 13, 0, {A_Repeat}, 17, S_METALSONIC_DEATH2, S_METALSONIC_DEATH4}, // S_METALSONIC_DEATH3
{SPR_METL, 13, -1, {A_BossDeath}, 0, 0, S_NULL}, // S_METALSONIC_DEATH4
{SPR_METL, 11, 7, {NULL}, 0, 0, S_METALSONIC_FLEE2}, // S_METALSONIC_FLEE1
{SPR_METL, 11, 1, {A_BossScream}, 0, 0, S_METALSONIC_FLEE1}, // S_METALSONIC_FLEE2
{SPR_METL, 11, 1, {A_BossScream}, 0, 0, S_METALSONIC_FLEE2}, // S_METALSONIC_FLEE1
{SPR_METL, 11, 7, {NULL}, 0, 0, S_METALSONIC_FLEE1}, // S_METALSONIC_FLEE2
{SPR_MSCF, FF_FULLBRIGHT|FF_TRANS30| 0, 1, {NULL}, 0, 0, S_MSSHIELD_F2}, // S_MSSHIELD_F1
{SPR_MSCF, FF_FULLBRIGHT|FF_TRANS30| 1, 1, {NULL}, 0, 0, S_MSSHIELD_F3}, // S_MSSHIELD_F2