Call V_DoPostProcessor only in software mode (it cancels itself in OGL anyway)

This commit is contained in:
Monster Iestyn 2016-09-05 22:14:51 +01:00
parent 2df7d8c4aa
commit 795b3aa552

View file

@ -384,10 +384,13 @@ static void D_Display(void)
}
// Image postprocessing effect
if (postimgtype)
V_DoPostProcessor(0, postimgtype, postimgparam);
if (postimgtype2)
V_DoPostProcessor(1, postimgtype2, postimgparam2);
if (rendermode == render_soft)
{
if (postimgtype)
V_DoPostProcessor(0, postimgtype, postimgparam);
if (postimgtype2)
V_DoPostProcessor(1, postimgtype2, postimgparam2);
}
}
if (lastdraw)