From 78c2928b8b3e4be52642428fd202dd25b6df3a67 Mon Sep 17 00:00:00 2001 From: Hannu Hanhi Date: Sun, 19 Apr 2020 01:55:27 +0300 Subject: [PATCH] Optimization: also don't reset shader on models --- src/hardware/r_opengl/r_opengl.c | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/hardware/r_opengl/r_opengl.c b/src/hardware/r_opengl/r_opengl.c index bf385aead..d80de8aad 100644 --- a/src/hardware/r_opengl/r_opengl.c +++ b/src/hardware/r_opengl/r_opengl.c @@ -2856,10 +2856,6 @@ static void DrawModelEx(model_t *model, INT32 frameIndex, INT32 duration, INT32 pglShadeModel(GL_FLAT); } #endif - -#ifdef GL_SHADERS - pglUseProgram(0); -#endif } // -----------------+