Slow the flash.
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@ -966,7 +966,7 @@ static void ST_drawInput(void)
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}
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}
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}
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}
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if (!demosynced) // should always be last, so it doesn't push anything else around
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if (!demosynced) // should always be last, so it doesn't push anything else around
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V_DrawThinString(x, y, ((leveltime & 2) ? V_YELLOWMAP : V_REDMAP), "BAD DEMO!!");
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V_DrawThinString(x, y, ((leveltime & 4) ? V_YELLOWMAP : V_REDMAP), "BAD DEMO!!");
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}
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}
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static void ST_drawLevelTitle(void)
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static void ST_drawLevelTitle(void)
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