Merge branch 'sprite-projection-fixes' into 'next'

Sprite projection fixes

See merge request STJr/SRB2!954
This commit is contained in:
Monster Iestyn 2020-05-20 15:33:30 -04:00
commit 7722d41be6
1 changed files with 34 additions and 57 deletions

View File

@ -1346,7 +1346,6 @@ static void R_ProjectSprite(mobj_t *thing)
{
mobj_t *oldthing = thing;
fixed_t tr_x, tr_y;
fixed_t gxt, gyt;
fixed_t tx, tz;
fixed_t xscale, yscale, sortscale; //added : 02-02-98 : aaargll..if I were a math-guy!!!
@ -1359,7 +1358,7 @@ static void R_ProjectSprite(mobj_t *thing)
#endif
size_t lump;
size_t rot;
size_t frame, rot;
UINT16 flip;
boolean vflip = (!(thing->eflags & MFE_VERTICALFLIP) != !(thing->frame & FF_VERTICALFLIP));
@ -1399,21 +1398,16 @@ static void R_ProjectSprite(mobj_t *thing)
tr_x = thing->x - viewx;
tr_y = thing->y - viewy;
gxt = FixedMul(tr_x, viewcos);
gyt = -FixedMul(tr_y, viewsin);
tz = gxt-gyt;
tz = FixedMul(tr_x, viewcos) + FixedMul(tr_y, viewsin); // near/far distance
// thing is behind view plane?
if (!papersprite && (tz < FixedMul(MINZ, this_scale))) // papersprite clipping is handled later
return;
gxt = -FixedMul(tr_x, viewsin);
gyt = FixedMul(tr_y, viewcos);
basetx = tx = -(gyt + gxt);
basetx = tx = FixedMul(tr_x, viewsin) - FixedMul(tr_y, viewcos); // sideways distance
// too far off the side?
if (!papersprite && abs(tx) > tz<<2) // papersprite clipping is handled later
if (!papersprite && abs(tx) > FixedMul(tz, fovtan)<<2) // papersprite clipping is handled later
return;
// aspect ratio stuff
@ -1426,7 +1420,7 @@ static void R_ProjectSprite(mobj_t *thing)
I_Error("R_ProjectSprite: invalid sprite number %d ", thing->sprite);
#endif
rot = thing->frame&FF_FRAMEMASK;
frame = thing->frame&FF_FRAMEMASK;
//Fab : 02-08-98: 'skin' override spritedef currently used for skin
if (thing->skin && thing->sprite == SPR_PLAY)
@ -1435,15 +1429,15 @@ static void R_ProjectSprite(mobj_t *thing)
#ifdef ROTSPRITE
sprinfo = &((skin_t *)thing->skin)->sprinfo[thing->sprite2];
#endif
if (rot >= sprdef->numframes) {
CONS_Alert(CONS_ERROR, M_GetText("R_ProjectSprite: invalid skins[\"%s\"].sprites[%sSPR2_%s] frame %s\n"), ((skin_t *)thing->skin)->name, ((thing->sprite2 & FF_SPR2SUPER) ? "FF_SPR2SUPER|": ""), spr2names[(thing->sprite2 & ~FF_SPR2SUPER)], sizeu5(rot));
if (frame >= sprdef->numframes) {
CONS_Alert(CONS_ERROR, M_GetText("R_ProjectSprite: invalid skins[\"%s\"].sprites[%sSPR2_%s] frame %s\n"), ((skin_t *)thing->skin)->name, ((thing->sprite2 & FF_SPR2SUPER) ? "FF_SPR2SUPER|": ""), spr2names[(thing->sprite2 & ~FF_SPR2SUPER)], sizeu5(frame));
thing->sprite = states[S_UNKNOWN].sprite;
thing->frame = states[S_UNKNOWN].frame;
sprdef = &sprites[thing->sprite];
#ifdef ROTSPRITE
sprinfo = NULL;
#endif
rot = thing->frame&FF_FRAMEMASK;
frame = thing->frame&FF_FRAMEMASK;
}
}
else
@ -1453,10 +1447,10 @@ static void R_ProjectSprite(mobj_t *thing)
sprinfo = NULL;
#endif
if (rot >= sprdef->numframes)
if (frame >= sprdef->numframes)
{
CONS_Alert(CONS_ERROR, M_GetText("R_ProjectSprite: invalid sprite frame %s/%s for %s\n"),
sizeu1(rot), sizeu2(sprdef->numframes), sprnames[thing->sprite]);
sizeu1(frame), sizeu2(sprdef->numframes), sprnames[thing->sprite]);
if (thing->sprite == thing->state->sprite && thing->frame == thing->state->frame)
{
thing->state->sprite = states[S_UNKNOWN].sprite;
@ -1465,11 +1459,11 @@ static void R_ProjectSprite(mobj_t *thing)
thing->sprite = states[S_UNKNOWN].sprite;
thing->frame = states[S_UNKNOWN].frame;
sprdef = &sprites[thing->sprite];
rot = thing->frame&FF_FRAMEMASK;
frame = thing->frame&FF_FRAMEMASK;
}
}
sprframe = &sprdef->spriteframes[rot];
sprframe = &sprdef->spriteframes[frame];
#ifdef PARANOIA
if (!sprframe)
@ -1523,7 +1517,7 @@ static void R_ProjectSprite(mobj_t *thing)
{
rollangle = R_GetRollAngle(thing->rollangle);
if (!(sprframe->rotsprite.cached & (1<<rot)))
R_CacheRotSprite(thing->sprite, (thing->frame & FF_FRAMEMASK), sprinfo, sprframe, rot, flip);
R_CacheRotSprite(thing->sprite, frame, sprinfo, sprframe, rot, flip);
rotsprite = sprframe->rotsprite.patch[rot][rollangle];
if (rotsprite != NULL)
{
@ -1561,17 +1555,9 @@ static void R_ProjectSprite(mobj_t *thing)
tr_x += FixedMul(offset, cosmul);
tr_y += FixedMul(offset, sinmul);
gxt = FixedMul(tr_x, viewcos);
gyt = -FixedMul(tr_y, viewsin);
tz = gxt-gyt;
yscale = FixedDiv(projectiony, tz);
//if (yscale < 64) return; // Fix some funky visuals
tz = FixedMul(tr_x, viewcos) + FixedMul(tr_y, viewsin);
gxt = -FixedMul(tr_x, viewsin);
gyt = FixedMul(tr_y, viewcos);
tx = -(gyt + gxt);
xscale = FixedDiv(projection, tz);
x1 = (centerxfrac + FixedMul(tx,xscale))>>FRACBITS;
tx = FixedMul(tr_x, viewsin) - FixedMul(tr_y, viewcos);
// Get paperoffset (offset) and paperoffset (distance)
paperoffset = -FixedMul(tr_x, cosmul) - FixedMul(tr_y, sinmul);
@ -1585,17 +1571,9 @@ static void R_ProjectSprite(mobj_t *thing)
tr_x += FixedMul(offset2, cosmul);
tr_y += FixedMul(offset2, sinmul);
gxt = FixedMul(tr_x, viewcos);
gyt = -FixedMul(tr_y, viewsin);
tz2 = gxt-gyt;
yscale2 = FixedDiv(projectiony, tz2);
//if (yscale2 < 64) return; // ditto
tz2 = FixedMul(tr_x, viewcos) + FixedMul(tr_y, viewsin);
gxt = -FixedMul(tr_x, viewsin);
gyt = FixedMul(tr_y, viewcos);
tx2 = -(gyt + gxt);
xscale2 = FixedDiv(projection, tz2);
x2 = ((centerxfrac + FixedMul(tx2,xscale2))>>FRACBITS);
tx2 = FixedMul(tr_x, viewsin) - FixedMul(tr_y, viewcos);
if (max(tz, tz2) < FixedMul(MINZ, this_scale)) // non-papersprite clipping is handled earlier
return;
@ -1606,24 +1584,31 @@ static void R_ProjectSprite(mobj_t *thing)
fixed_t div = FixedDiv(tz2-tz, FixedMul(MINZ, this_scale)-tz);
tx += FixedDiv(tx2-tx, div);
tz = FixedMul(MINZ, this_scale);
yscale = FixedDiv(projectiony, tz);
xscale = FixedDiv(projection, tz);
x1 = (centerxfrac + FixedMul(tx,xscale))>>FRACBITS;
}
else if (tz2 < FixedMul(MINZ, this_scale))
{
fixed_t div = FixedDiv(tz-tz2, FixedMul(MINZ, this_scale)-tz2);
tx2 += FixedDiv(tx-tx2, div);
tz2 = FixedMul(MINZ, this_scale);
yscale2 = FixedDiv(projectiony, tz2);
xscale2 = FixedDiv(projection, tz2);
x2 = (centerxfrac + FixedMul(tx2,xscale2))>>FRACBITS;
}
if (tx2 < -(FixedMul(tz2, fovtan)<<2) || tx > FixedMul(tz, fovtan)<<2) // too far off the side?
return;
yscale = FixedDiv(projectiony, tz);
xscale = FixedDiv(projection, tz);
x1 = (centerxfrac + FixedMul(tx,xscale))>>FRACBITS;
// off the right side?
if (x1 > viewwidth)
return;
yscale2 = FixedDiv(projectiony, tz2);
xscale2 = FixedDiv(projection, tz2);
x2 = (centerxfrac + FixedMul(tx2,xscale2))>>FRACBITS;
// off the left side
if (x2 < 0)
return;
@ -1670,9 +1655,7 @@ static void R_ProjectSprite(mobj_t *thing)
tr_x = thing->x - viewx;
tr_y = thing->y - viewy;
gxt = FixedMul(tr_x, viewcos);
gyt = -FixedMul(tr_y, viewsin);
tz = gxt-gyt;
tz = FixedMul(tr_x, viewcos) + FixedMul(tr_y, viewsin);
linkscale = FixedDiv(projectiony, tz);
if (tz < FixedMul(MINZ, this_scale))
@ -1872,7 +1855,6 @@ static void R_ProjectSprite(mobj_t *thing)
static void R_ProjectPrecipitationSprite(precipmobj_t *thing)
{
fixed_t tr_x, tr_y;
fixed_t gxt, gyt;
fixed_t tx, tz;
fixed_t xscale, yscale; //added : 02-02-98 : aaargll..if I were a math-guy!!!
@ -1893,21 +1875,16 @@ static void R_ProjectPrecipitationSprite(precipmobj_t *thing)
tr_x = thing->x - viewx;
tr_y = thing->y - viewy;
gxt = FixedMul(tr_x, viewcos);
gyt = -FixedMul(tr_y, viewsin);
tz = gxt - gyt;
tz = FixedMul(tr_x, viewcos) + FixedMul(tr_y, viewsin); // near/far distance
// thing is behind view plane?
if (tz < MINZ)
return;
gxt = -FixedMul(tr_x, viewsin);
gyt = FixedMul(tr_y, viewcos);
tx = -(gyt + gxt);
tx = FixedMul(tr_x, viewsin) - FixedMul(tr_y, viewcos); // sideways distance
// too far off the side?
if (abs(tx) > tz<<2)
if (abs(tx) > FixedMul(tz, fovtan)<<2)
return;
// aspect ratio stuff :