Corrected oversight.

This commit is contained in:
toasterbabe 2017-03-27 15:29:19 +01:00
parent 5065fa302a
commit 734d215b35

View file

@ -7182,7 +7182,7 @@ static void P_MovePlayer(player_t *player)
mobj_t *lockon = NULL; mobj_t *lockon = NULL;
if (!player->powers[pw_super] && player->powers[pw_shield] == SH_ATTRACT && !(player->pflags & PF_THOKKED)) if (!player->powers[pw_super] && player->powers[pw_shield] == SH_ATTRACT && !(player->pflags & PF_THOKKED))
{ {
if ((lockon = P_LookForEnemies(player, false, false)) && !(!(leveltime & 4) && player->charability == CA_HOMINGTHOK)) if ((lockon = P_LookForEnemies(player, false, false)))
{ {
if (player == &players[consoleplayer] || player == &players[secondarydisplayplayer] || player == &players[displayplayer]) // Only display it on your own view. if (player == &players[consoleplayer] || player == &players[secondarydisplayplayer] || player == &players[displayplayer]) // Only display it on your own view.
{ {