From 73146a833882f2041b0e59e26c6d764e9ac3aa5d Mon Sep 17 00:00:00 2001 From: Steel Titanium Date: Sun, 22 Sep 2019 20:30:07 -0400 Subject: [PATCH] Restore code that somehow got reverted??? How did this even happen?? --- src/hardware/hw_md2.c | 25 ++++++++++++++++++------- 1 file changed, 18 insertions(+), 7 deletions(-) diff --git a/src/hardware/hw_md2.c b/src/hardware/hw_md2.c index db1c1f727..cd1b957f0 100644 --- a/src/hardware/hw_md2.c +++ b/src/hardware/hw_md2.c @@ -26,6 +26,7 @@ #include #include +#include "../d_main.h" #include "../doomdef.h" #include "../doomstat.h" #include "../fastcmp.h" @@ -70,6 +71,10 @@ #endif #endif +#ifndef errno +#include "errno.h" +#endif + #define NUMVERTEXNORMALS 162 float avertexnormals[NUMVERTEXNORMALS][3] = { {-0.525731f, 0.000000f, 0.850651f}, @@ -294,7 +299,8 @@ static md2_model_t *md2_readModel(const char *filename) if (model == NULL) return 0; - file = fopen(filename, "rb"); + //Filename checking fixed ~Monster Iestyn and Golden + file = fopen(va("%s"PATHSEP"%s", srb2home, filename), "rb"); if (!file) { free(model); @@ -523,7 +529,8 @@ static GrTextureFormat_t PNG_Load(const char *filename, int *w, int *h, GLPatch_ #endif #endif png_FILE_p png_FILE; - char *pngfilename = va("md2/%s", filename); + //Filename checking fixed ~Monster Iestyn and Golden + char *pngfilename = va("%s"PATHSEP"md2"PATHSEP"%s", srb2home, filename); FIL_ForceExtension(pngfilename, ".png"); png_FILE = fopen(pngfilename, "rb"); @@ -651,7 +658,8 @@ static GrTextureFormat_t PCX_Load(const char *filename, int *w, int *h, size_t pw, ph, size, ptr = 0; INT32 ch, rep; FILE *file; - char *pcxfilename = va("md2/%s", filename); + //Filename checking fixed ~Monster Iestyn and Golden + char *pcxfilename = va("%s"PATHSEP"md2"PATHSEP"%s", srb2home, filename); FIL_ForceExtension(pcxfilename, ".pcx"); file = fopen(pcxfilename, "rb"); @@ -845,11 +853,12 @@ void HWR_InitMD2(void) } // read the md2.dat file - f = fopen("md2.dat", "rt"); + //Filename checking fixed ~Monster Iestyn and Golden + f = fopen(va("%s"PATHSEP"%s", srb2home, "md2.dat"), "rt"); if (!f) { - CONS_Printf("%s", M_GetText("Error while loading md2.dat\n")); + CONS_Printf("%s %s\n", M_GetText("Error while loading md2.dat:"), strerror(errno)); nomd2s = true; return; } @@ -911,7 +920,8 @@ void HWR_AddPlayerMD2(int skin) // For MD2's that were added after startup CONS_Printf("AddPlayerMD2()...\n"); // read the md2.dat file - f = fopen("md2.dat", "rt"); + //Filename checking fixed ~Monster Iestyn and Golden + f = fopen(va("%s"PATHSEP"%s", srb2home, "md2.dat"), "rt"); if (!f) { @@ -956,7 +966,8 @@ void HWR_AddSpriteMD2(size_t spritenum) // For MD2s that were added after startu return; // Read the md2.dat file - f = fopen("md2.dat", "rt"); + //Filename checking fixed ~Monster Iestyn and Golden + f = fopen(va("%s"PATHSEP"%s", srb2home, "md2.dat"), "rt"); if (!f) {