diff --git a/src/r_segs.c b/src/r_segs.c index 59b4f5db9..cb78743b6 100644 --- a/src/r_segs.c +++ b/src/r_segs.c @@ -1488,7 +1488,7 @@ static void R_RenderSegLoop (void) { // note: don't use min/max macros, since casting from INT32 to INT16 is involved here if (markceiling) - ceilingclip[rw_x] = (yh >= 0) ? ((yl > viewheight) ? (INT16)viewheight : (INT16)((INT16)yl - 1)) : -1; + ceilingclip[rw_x] = (yl >= 0) ? ((yl > viewheight) ? (INT16)viewheight : (INT16)((INT16)yl - 1)) : -1; if (markfloor) floorclip[rw_x] = (yh < viewheight) ? ((yh < -1) ? -1 : (INT16)((INT16)yh + 1)) : (INT16)viewheight; } @@ -1523,10 +1523,10 @@ static void R_RenderSegLoop (void) ceilingclip[rw_x] = -1; } else - ceilingclip[rw_x] = (yh >= 0) ? ((yl > viewheight) ? (INT16)viewheight : (INT16)((INT16)yl - 1)) : -1; + ceilingclip[rw_x] = (yl >= 0) ? ((yl > viewheight) ? (INT16)viewheight : (INT16)((INT16)yl - 1)) : -1; } else if (markceiling) // no top wall - ceilingclip[rw_x] = (yh >= 0) ? ((yl > viewheight) ? (INT16)viewheight : (INT16)((INT16)yl - 1)) : -1; + ceilingclip[rw_x] = (yl >= 0) ? ((yl > viewheight) ? (INT16)viewheight : (INT16)((INT16)yl - 1)) : -1; if (bottomtexture) {