From 6aedca899f7410633050462b841dd9b2c96dc176 Mon Sep 17 00:00:00 2001 From: Jaime Passos Date: Thu, 5 Sep 2019 17:42:36 -0300 Subject: [PATCH] 2.2 skies aren't flipped --- src/hardware/r_opengl/r_opengl.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/hardware/r_opengl/r_opengl.c b/src/hardware/r_opengl/r_opengl.c index 5b2dffc1a..2fe6741e2 100644 --- a/src/hardware/r_opengl/r_opengl.c +++ b/src/hardware/r_opengl/r_opengl.c @@ -1597,8 +1597,7 @@ static void RenderDomeForReal(INT32 skytexture) int i, j; GLSkyVBO *vbo = &sky_vbo; - //pglRotatef(-180.0f + sky->x_offset, 0.f, 1.f, 0.f); - pglRotatef(-180.0f, 0.f, 1.f, 0.f); + pglRotatef(270.f, 0.f, 1.f, 0.f); rows = 4; columns = 4 * gl_sky_detail;