Menu sound toggle fixes (and add starpost sfx to menu)

This commit is contained in:
mazmazz 2018-09-14 11:10:38 -04:00
parent 4b1bc53db1
commit 691de18fbb

View file

@ -6954,15 +6954,8 @@ static void M_ToggleSFX(void)
{
sound_disabled = false;
I_StartupSound();
if (sound_disabled) return;
S_InitSfxChannels(cv_soundvolume.value);
M_StartMessage(M_GetText("SFX Enabled\n"), NULL, MM_NOTHING);
}
else
{
if (sound_disabled)
{
sound_disabled = false;
S_StartSound(NULL, sfx_strpst);
M_StartMessage(M_GetText("SFX Enabled\n"), NULL, MM_NOTHING);
}
else
@ -6972,7 +6965,6 @@ static void M_ToggleSFX(void)
M_StartMessage(M_GetText("SFX Disabled\n"), NULL, MM_NOTHING);
}
}
}
static void M_ToggleDigital(void)
{
@ -6980,7 +6972,6 @@ static void M_ToggleDigital(void)
{
digital_disabled = false;
I_InitMusic();
if (digital_disabled) return;
S_StopMusic();
if (Playing())
P_RestoreMusic(&players[consoleplayer]);
@ -7020,7 +7011,6 @@ static void M_ToggleMIDI(void)
{
midi_disabled = false;
I_InitMusic();
if (midi_disabled) return;
if (Playing())
P_RestoreMusic(&players[consoleplayer]);
else