Move fading thinker to ffloor_t.fadingdata

This commit is contained in:
mazmazz 2018-08-17 02:28:52 -04:00
parent 2e252cb905
commit 677f19ede6
5 changed files with 65 additions and 79 deletions

View File

@ -1566,7 +1566,8 @@ static void SaveFadeThinker(const thinker_t *th, const UINT8 type)
{
const fade_t *ht = (const void *)th;
WRITEUINT8(save_p, type);
WRITEINT32(save_p, ht->affectee);
WRITEINT32(save_p, ht->sectornum);
WRITEINT32(save_p, ht->ffloornum);
WRITEINT16(save_p, ht->destvalue);
WRITEINT16(save_p, ht->speed);
WRITEUINT8(save_p, ht->doexists);
@ -2568,7 +2569,8 @@ static inline void LoadFadeThinker(actionf_p1 thinker)
{
fade_t *ht = Z_Malloc(sizeof (*ht), PU_LEVSPEC, NULL);
ht->thinker.function.acp1 = thinker;
ht->affectee = READINT32(save_p);
ht->sectornum = READINT32(save_p);
ht->ffloornum = READINT32(save_p);
ht->destvalue = READINT16(save_p);
ht->speed = READINT16(save_p);
ht->doexists = READUINT8(save_p);
@ -2577,9 +2579,22 @@ static inline void LoadFadeThinker(actionf_p1 thinker)
ht->dospawnflags = READUINT8(save_p);
ht->doghostfade = READUINT8(save_p);
line_t *ffloorline = LoadLine(ht->affectee);
if (ffloorline)
ffloorline->fadingdata = ht;
sector_t *ss = LoadSector(ht->sectornum);
if (ss)
{
size_t j = 0; // ss->ffloors is saved as ffloor #0, ss->ffloors->next is #1, etc
ffloor_t *rover;
for (rover = ss->ffloors; rover; rover = rover->next)
{
if (j == ht->ffloornum)
{
ht->rover = rover;
rover->fadingdata = ht;
break;
}
j++;
}
}
P_AddThinker(&ht->thinker);
}
@ -2773,12 +2788,6 @@ static void P_NetUnArchiveThinkers(void)
sectors[i].floordata = sectors[i].ceilingdata = sectors[i].lightingdata = NULL;
}
// same for line thinker pointers
for (i = 0; i < numlines; i++)
{
lines[i].fadingdata = NULL;
}
// read in saved thinkers
for (;;)
{

View File

@ -1310,8 +1310,6 @@ static void P_LoadRawLineDefs(UINT8 *data, size_t i)
#ifdef POLYOBJECTS
ld->polyobj = NULL;
#endif
ld->fadingdata = NULL;
}
}

View File

@ -103,14 +103,15 @@ static void P_SpawnFriction(void);
static void P_SpawnPushers(void);
static void Add_Pusher(pushertype_e type, fixed_t x_mag, fixed_t y_mag, mobj_t *source, INT32 affectee, INT32 referrer, INT32 exclusive, INT32 slider); //SoM: 3/9/2000
static void Add_MasterDisappearer(tic_t appeartime, tic_t disappeartime, tic_t offset, INT32 line, INT32 sourceline);
static void P_ResetFading(line_t *line, fade_t *data);
static void P_ResetFading(ffloor_t *rover, fade_t *data);
#define P_RemoveFading(l) P_ResetFading(l, NULL);
static INT32 P_FindFakeFloorsDoAlpha(INT16 destvalue, INT16 speed,
static boolean P_DoFakeFloorAlpha(ffloor_t *rover, INT16 destvalue, INT16 speed,
boolean doexists, boolean dotranslucent, boolean dosolid, boolean dospawnflags,
boolean doghostfade, INT32 line);
static void P_AddMasterFader(INT16 destvalue, INT16 speed,
boolean doghostfade);
static void P_AddMasterFader(ffloor_t *rover, size_t sectornum, size_t ffloornum,
INT16 destvalue, INT16 speed,
boolean doexists, boolean dotranslucent, boolean dosolid, boolean dospawnflags,
boolean doghostfade, INT32 line);
boolean doghostfade);
static void P_AddBlockThinker(sector_t *sec, line_t *sourceline);
static void P_AddFloatThinker(sector_t *sec, INT32 tag, line_t *sourceline);
//static void P_AddBridgeThinker(line_t *sourceline, sector_t *sec);
@ -3109,6 +3110,7 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
INT16 foftag = (INT16)(sides[line->sidenum[0]].rowoffset>>FRACBITS);
sector_t *sec; // Sector that the FOF is visible in
ffloor_t *rover; // FOF that we are going to crumble
size_t j = 0; // sec->ffloors is saved as ffloor #0, ss->ffloors->next is #1, etc
for (secnum = -1; (secnum = P_FindSectorFromTag(sectag, secnum)) >= 0 ;)
{
@ -3124,6 +3126,7 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
{
if (rover->master->frontsector->tag == foftag)
break;
j++;
}
if (!rover)
@ -3133,25 +3136,24 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
}
if (speed > 0)
P_AddMasterFader(destvalue, speed,
(line->flags & ML_BLOCKMONSTERS), // handle FF_EXISTS
!(line->flags & ML_NOCLIMB), // do not handle FF_TRANSLUCENT
(line->flags & ML_BOUNCY), // handle FF_SOLID
(line->flags & ML_EFFECT1), // handle spawnflags
(line->flags & ML_EFFECT2), // enable flags on fade-in finish only
(INT32)(rover->master-lines));
P_AddMasterFader(rover, secnum, j,
destvalue, speed,
(line->flags & ML_BLOCKMONSTERS), // handle FF_EXISTS
!(line->flags & ML_NOCLIMB), // do not handle FF_TRANSLUCENT
(line->flags & ML_BOUNCY), // handle FF_SOLID
(line->flags & ML_EFFECT1), // handle spawnflags
(line->flags & ML_EFFECT2)); // enable flags on fade-in finish only
else
{
P_RemoveFading(&lines[(INT32)(rover->master-lines)]);
P_FindFakeFloorsDoAlpha(destvalue, 0, // set alpha immediately
(line->flags & ML_BLOCKMONSTERS), // handle FF_EXISTS
!(line->flags & ML_NOCLIMB), // do not handle FF_TRANSLUCENT
(line->flags & ML_BOUNCY), // handle FF_SOLID
(line->flags & ML_EFFECT1), // handle spawnflags
(line->flags & ML_EFFECT2), // enable flags on fade-in finish only
(INT32)(rover->master-lines));
P_RemoveFading(rover);
P_DoFakeFloorAlpha(rover,
destvalue, 0, // set alpha immediately
(line->flags & ML_BLOCKMONSTERS), // handle FF_EXISTS
!(line->flags & ML_NOCLIMB), // do not handle FF_TRANSLUCENT
(line->flags & ML_BOUNCY), // handle FF_SOLID
(line->flags & ML_EFFECT1), // handle spawnflags
(line->flags & ML_EFFECT2)); // enable flags on fade-in finish only
}
break;
}
break;
}
@ -3185,8 +3187,7 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
return;
}
P_RemoveFading(&lines[(INT32)(rover->master-lines)]);
break;
P_RemoveFading(rover);
}
break;
}
@ -5036,7 +5037,7 @@ static ffloor_t *P_AddFakeFloor(sector_t *sec, sector_t *sec2, line_t *master, f
ffloor->spawnflags = ffloor->flags = flags;
ffloor->master = master;
ffloor->norender = INFTICS;
ffloor->fadingdata = NULL;
// Scan the thinkers to check for special conditions applying to this FOF.
// If we have thinkers sorted by sector, just check the relevant ones;
@ -7197,15 +7198,15 @@ void T_Disappear(disappear_t *d)
* \param line line to search for target faders
* \param data pointer to set new fadingdata to. Can be NULL to erase.
*/
static void P_ResetFading(line_t *line, fade_t *data)
static void P_ResetFading(ffloor_t *rover, fade_t *data)
{
// find any existing thinkers and remove them, then replace with new data
if(((fade_t *)line->fadingdata) != data)
if(((fade_t *)rover->fadingdata) != data)
{
if(&((fade_t *)line->fadingdata)->thinker)
P_RemoveThinker(&((fade_t *)line->fadingdata)->thinker);
if(&((fade_t *)rover->fadingdata)->thinker)
P_RemoveThinker(&((fade_t *)rover->fadingdata)->thinker);
line->fadingdata = data;
rover->fadingdata = data;
}
}
@ -7352,28 +7353,6 @@ static boolean P_DoFakeFloorAlpha(ffloor_t *rover, INT16 destvalue, INT16 speed,
return result;
}
static INT32 P_FindFakeFloorsDoAlpha(INT16 destvalue, INT16 speed,
boolean doexists, boolean dotranslucent, boolean dosolid, boolean dospawnflags,
boolean doghostfade, INT32 line)
{
ffloor_t *rover;
register INT32 s;
INT32 affectedffloors = 0;
for (s = -1; (s = P_FindSectorFromLineTag(&lines[line], s)) >= 0 ;)
{
for (rover = sectors[s].ffloors; rover; rover = rover->next)
{
if (rover->master != &lines[line])
continue;
affectedffloors += (INT32)P_DoFakeFloorAlpha(rover, destvalue, speed, doexists, dotranslucent, dosolid, dospawnflags, doghostfade);
}
}
return affectedffloors;
}
/** Adds master fader thinker.
*
* \param destvalue transparency value to fade to
@ -7385,14 +7364,17 @@ static INT32 P_FindFakeFloorsDoAlpha(INT16 destvalue, INT16 speed,
* \param doghostfade enable flags when fade-in is finished; never on fade-out
* \param line line to target FOF
*/
static void P_AddMasterFader(INT16 destvalue, INT16 speed,
static void P_AddMasterFader(ffloor_t *rover, size_t sectornum, size_t ffloornum,
INT16 destvalue, INT16 speed,
boolean doexists, boolean dotranslucent, boolean dosolid, boolean dospawnflags,
boolean doghostfade, INT32 line)
boolean doghostfade)
{
fade_t *d = Z_Malloc(sizeof *d, PU_LEVSPEC, NULL);
d->thinker.function.acp1 = (actionf_p1)T_Fade;
d->affectee = line;
d->rover = rover;
d->sectornum = (INT32)sectornum;
d->ffloornum = (INT32)ffloornum;
d->destvalue = max(1, min(256, destvalue)); // ffloor->alpha is 1-256
d->speed = max(1, speed); // minimum speed 1/tic // if speed < 1, alpha is set immediately in thinker
d->doexists = doexists;
@ -7402,7 +7384,7 @@ static void P_AddMasterFader(INT16 destvalue, INT16 speed,
d->doghostfade = doghostfade;
// find any existing thinkers and remove them, then replace with new data
P_ResetFading(&lines[d->affectee], d);
P_ResetFading(rover, d);
P_AddThinker(&d->thinker);
}
@ -7414,13 +7396,8 @@ static void P_AddMasterFader(INT16 destvalue, INT16 speed,
*/
void T_Fade(fade_t *d)
{
INT32 affectedffloors = P_FindFakeFloorsDoAlpha(d->destvalue, d->speed,
d->doexists, d->dotranslucent, d->dosolid, d->dospawnflags,
d->doghostfade, d->affectee);
// no more ffloors to fade? remove myself
if (affectedffloors == 0)
P_RemoveFading(&lines[d->affectee]);
if (d->rover && !P_DoFakeFloorAlpha(d->rover, d->destvalue, d->speed, d->doexists, d->dotranslucent, d->dosolid, d->dospawnflags, d->doghostfade))
P_RemoveFading(d->rover);
}
/*

View File

@ -453,14 +453,16 @@ void T_Disappear(disappear_t *d);
typedef struct
{
thinker_t thinker; ///< Thinker structure for effect.
INT32 affectee; ///< Number of affected line
ffloor_t *rover; ///< Target ffloor
INT32 sectornum; ///< Number of ffloor target sector
INT32 ffloornum; ///< Number of ffloor of target sector
INT16 destvalue; ///< Transparency value to fade to
INT16 speed; ///< Speed to fade by
boolean doexists; ///< Handle FF_EXISTS handling
boolean dotranslucent; ///< Handle FF_TRANSLUCENT handling
boolean dosolid; ///< Handle FF_SOLID handling
boolean dospawnflags; ///< Enable spawnflags handling
boolean doghostfade; ///< Set flags only when fade-in is finished; never during fade-out
boolean doghostfade; ///< Set flags only when fade-in is finished; never during fade-out
} fade_t;
void T_Fade(fade_t *d);

View File

@ -177,6 +177,8 @@ typedef struct ffloor_s
// these are saved for netgames, so do not let Lua touch these!
ffloortype_e spawnflags; // flags the 3D floor spawned with
INT32 spawnalpha; // alpha the 3D floor spawned with
void *fadingdata; // fading FOF thinker
} ffloor_t;
@ -443,8 +445,6 @@ typedef struct line_s
char *text; // a concatination of all front and back texture names, for linedef specials that require a string.
INT16 callcount; // no. of calls left before triggering, for the "X calls" linedef specials, defaults to 0
void *fadingdata; // fading FOF thinker
} line_t;
//