Fix intro's BRITEGG/DARKEGG scale
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e664e8b7f3
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@ -720,7 +720,7 @@ static void F_IntroDrawScene(void)
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else
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else
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background = W_CachePatchName("DARKEGG1", PU_CACHE);
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background = W_CachePatchName("DARKEGG1", PU_CACHE);
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V_DrawScaledPatch(0, 0, 0, background);
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V_DrawSmallScaledPatch(0, 0, 0, background);
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}
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}
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else if (timetonext > 3*TICRATE && timetonext < 4*TICRATE)
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else if (timetonext > 3*TICRATE && timetonext < 4*TICRATE)
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{
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{
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@ -729,7 +729,7 @@ static void F_IntroDrawScene(void)
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else
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else
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background = W_CachePatchName("DARKEGG2", PU_CACHE);
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background = W_CachePatchName("DARKEGG2", PU_CACHE);
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V_DrawScaledPatch(0, 0, 0, background);
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V_DrawSmallScaledPatch(0, 0, 0, background);
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}
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}
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else if (timetonext > 1*TICRATE && timetonext < 2*TICRATE)
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else if (timetonext > 1*TICRATE && timetonext < 2*TICRATE)
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{
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{
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@ -738,7 +738,7 @@ static void F_IntroDrawScene(void)
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else
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else
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background = W_CachePatchName("DARKEGG3", PU_CACHE);
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background = W_CachePatchName("DARKEGG3", PU_CACHE);
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V_DrawScaledPatch(0, 0, 0, background);
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V_DrawSmallScaledPatch(0, 0, 0, background);
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}
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}
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else
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else
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{
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{
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