P_NetUnArchivePlayers doesn't like having "inline" either

This commit is contained in:
Monster Iestyn 2016-05-27 14:49:11 +01:00
parent 869d582cc4
commit 65d9c9e167
1 changed files with 1 additions and 1 deletions

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@ -280,7 +280,7 @@ static void P_NetArchivePlayers(void)
//
// P_NetUnArchivePlayers
//
static inline void P_NetUnArchivePlayers(void)
static void P_NetUnArchivePlayers(void)
{
INT32 i, j;
UINT16 flags;