Update new music cues to use correct names

This commit is contained in:
Inuyasha 2016-11-13 13:55:32 -08:00
parent e62b0f219f
commit 63622cb2dd

View file

@ -253,12 +253,8 @@ void P_DoMatchSuper(player_t *player)
{
S_StopMusic();
if (mariomode)
{
S_ChangeMusicInternal("minvnc", false);
G_GhostAddColor(GHC_INVINCIBLE);
}
else
S_ChangeMusicInternal("invinc", false);
S_ChangeMusicInternal((mariomode) ? "_minv" : "_inv", false);
}
// Also steal 50 points from every enemy, sealing your victory.
@ -278,12 +274,8 @@ void P_DoMatchSuper(player_t *player)
{
S_StopMusic();
if (mariomode)
{
S_ChangeMusicInternal("minvnc", false);
G_GhostAddColor(GHC_INVINCIBLE);
}
else
S_ChangeMusicInternal("invinc", false);
S_ChangeMusicInternal((mariomode) ? "_minv" : "_inv", false);
}
}
}