Update new music cues to use correct names
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@ -253,12 +253,8 @@ void P_DoMatchSuper(player_t *player)
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{
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S_StopMusic();
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if (mariomode)
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{
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S_ChangeMusicInternal("minvnc", false);
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G_GhostAddColor(GHC_INVINCIBLE);
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}
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else
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S_ChangeMusicInternal("invinc", false);
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S_ChangeMusicInternal((mariomode) ? "_minv" : "_inv", false);
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}
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// Also steal 50 points from every enemy, sealing your victory.
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@ -278,12 +274,8 @@ void P_DoMatchSuper(player_t *player)
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{
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S_StopMusic();
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if (mariomode)
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{
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S_ChangeMusicInternal("minvnc", false);
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G_GhostAddColor(GHC_INVINCIBLE);
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}
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else
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S_ChangeMusicInternal("invinc", false);
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S_ChangeMusicInternal((mariomode) ? "_minv" : "_inv", false);
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}
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}
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}
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