Move INLEVEL macros for mobj_get and mobj_set to prevent mixed code/declaration errors.

This commit is contained in:
toaster 2019-10-24 21:14:51 +01:00
parent 37101f826e
commit 630bdaa876
1 changed files with 4 additions and 2 deletions

View File

@ -160,11 +160,12 @@ static const char *const mobj_opt[] = {
static int mobj_get(lua_State *L)
{
INLEVEL
mobj_t *mo = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
enum mobj_e field = Lua_optoption(L, 2, NULL, mobj_opt);
lua_settop(L, 2);
INLEVEL
if (!mo) {
if (field == mobj_valid) {
lua_pushboolean(L, 0);
@ -406,11 +407,12 @@ static int mobj_get(lua_State *L)
#define NOSETPOS luaL_error(L, LUA_QL("mobj_t") " field " LUA_QS " should not be set directly. Use " LUA_QL("P_Move") ", " LUA_QL("P_TryMove") ", or " LUA_QL("P_TeleportMove") " instead.", mobj_opt[field])
static int mobj_set(lua_State *L)
{
INLEVEL
mobj_t *mo = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
enum mobj_e field = Lua_optoption(L, 2, mobj_opt[0], mobj_opt);
lua_settop(L, 3);
INLEVEL
if (!mo)
return LUA_ErrInvalid(L, "mobj_t");