Fix console text bleeding
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5f4e21ed3a
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@ -1652,6 +1652,7 @@ static void CON_DrawHudlines(void)
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{
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{
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charflags = (*p & 0x7f) << V_CHARCOLORSHIFT;
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charflags = (*p & 0x7f) << V_CHARCOLORSHIFT;
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p++;
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p++;
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c++;
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}
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}
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if (*p < HU_FONTSTART)
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if (*p < HU_FONTSTART)
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;//charwidth = 4 * con_scalefactor;
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;//charwidth = 4 * con_scalefactor;
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@ -1774,6 +1775,7 @@ static void CON_DrawConsole(void)
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{
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{
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charflags = (*p & 0x7f) << V_CHARCOLORSHIFT;
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charflags = (*p & 0x7f) << V_CHARCOLORSHIFT;
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p++;
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p++;
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c++;
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}
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}
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V_DrawCharacter(x, y, (INT32)(*p) | charflags | cv_constextsize.value | V_NOSCALESTART, true);
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V_DrawCharacter(x, y, (INT32)(*p) | charflags | cv_constextsize.value | V_NOSCALESTART, true);
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}
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}
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