New Record Attack menu.

This commit is contained in:
Jaime Passos 2019-08-20 00:12:22 -03:00
parent e2dde4412d
commit 61866f326a

View file

@ -161,9 +161,11 @@ static INT32 vidm_nummodes;
static INT32 vidm_column_size;
// new menus
static tic_t recatkdrawtimer = 0;
static tic_t ntsatkdrawtimer = 0;
static tic_t charseltimer = 0;
static tic_t charselscrollx = 0;
static tic_t recfgtimer = 0;
#define charscrollamt 128*FRACUNIT
#define charselfadescrollamt 128*FRACUNIT
@ -5094,24 +5096,210 @@ static void M_DrawLevelPlatterRow(UINT8 row, INT32 y)
}
}
// new menus
static void M_DrawRecordAttackBackground(void)
{
patch_t *fg = W_CachePatchName("RECATFG", PU_CACHE);
patch_t *fg = W_CachePatchName("RECATKFG", PU_CACHE);
angle_t fa;
INT32 i;
INT32 height = (SHORT(fg->height)/2);
for (i = -12; i < (BASEVIDHEIGHT/height) + 12; i++)
{
INT32 y = ((i*height) - (height - ((recfgtimer*2)%height)));
INT32 y = ((i*height) - (height - ((recatkdrawtimer*2)%height)));
V_DrawFixedPatch(0, y<<FRACBITS, FRACUNIT/2, V_SNAPTOLEFT, fg, NULL);
V_DrawFixedPatch(BASEVIDWIDTH<<FRACBITS, y<<FRACBITS, FRACUNIT/2, V_SNAPTORIGHT|V_FLIP, fg, NULL);
}
fa = (FixedAngle(((recfgtimer * 4) % 360)<<FRACBITS)>>ANGLETOFINESHIFT) & FINEMASK;
fa = (FixedAngle(((recatkdrawtimer * 4) % 360)<<FRACBITS)>>ANGLETOFINESHIFT) & FINEMASK;
V_DrawSciencePatch(160<<FRACBITS, (80<<FRACBITS) + (4*FINESINE(fa)), 0, W_CachePatchName("RECCLOCK", PU_CACHE), FRACUNIT);
recfgtimer++;
recatkdrawtimer++;
}
// NiGHTS Attack background.
// The patch name is "NTSATKBG".
static void M_DrawNightsAttackMountains(void)
{
INT32 x, y = 0;
INT32 dupx = vid.dupx;
INT32 dupy = vid.dupy;
INT32 i;
patch_t *background;
INT32 bgwidth;
// scroll amount
static INT32 bgscrollx;
// only use one dup, to avoid stretching (har har)
dupx = dupy = (dupx < dupy ? dupx : dupy);
// Cache and draw patch.
background = W_CachePatchName(curbgname, PU_CACHE);
bgwidth = SHORT(background->width);
y = (vid.height - (BASEVIDHEIGHT * dupy)) / 2;
for (i = 0; i < (vid.width/bgwidth) + 1; i++)
{
x = ((i*(bgwidth*dupx)) + ((FixedInt(bgscrollx)%bgwidth)*dupx));
V_DrawFixedPatch(x<<FRACBITS, y<<FRACBITS, FRACUNIT, V_NOSCALESTART, background, NULL);
}
// scroll background to left
bgscrollx -= (FRACUNIT/2);
// draw borders
{
INT32 scaled_height = BASEVIDHEIGHT * vid.dupy;
INT32 border_height = (vid.height - scaled_height) / 2;
if (border_height > 0)
{
// top border
V_DrawFill(0, 0, vid.width, border_height, V_NOSCALESTART|158);
// bottom border
V_DrawFill(0, border_height + scaled_height, vid.width, border_height, V_NOSCALESTART|31);
}
}
// Unlock cached patch.
W_UnlockCachedPatch(background);
}
// NiGHTS Attack foreground.
// (Yeah, I know.)
// Calls M_DrawNightsAttackMountains for the background.
static void M_DrawNightsAttackBackground(void)
{
INT32 x, y, snapy = 0;
INT32 dupx = vid.dupx;
INT32 dupy = vid.dupy;
INT32 i, j;
// top
patch_t *backtopfg = W_CachePatchName("NTSATKT1", PU_CACHE);
patch_t *fronttopfg = W_CachePatchName("NTSATKT2", PU_CACHE);
INT32 backtopwidth = SHORT(backtopfg->width);
INT32 fronttopwidth = SHORT(fronttopfg->width);
// bottom
patch_t *backbottomfg = W_CachePatchName("NTSATKB1", PU_CACHE);
patch_t *frontbottomfg = W_CachePatchName("NTSATKB2", PU_CACHE);
INT32 backbottomwidth = SHORT(backbottomfg->width);
INT32 frontbottomwidth = SHORT(frontbottomfg->width);
// top border
patch_t *topborder = W_CachePatchName("NTSATKBD", PU_CACHE);
INT32 topborderwidth = SHORT(topborder->width);
INT32 topborderheight = SHORT(topborder->height);
// Snap patches to bottom
INT32 backbottomheight = SHORT(backbottomfg->height);
INT32 frontbottomheight = SHORT(frontbottomfg->height);
// only use one dup, to avoid stretching (har har)
dupx = dupy = (dupx < dupy ? dupx : dupy);
// background
M_DrawNightsAttackMountains();
// Center patches vertically
snapy = (vid.height - (BASEVIDHEIGHT * dupy)) / 2;
y = snapy;
// back top foreground patch
for (i = 0; i < (vid.width/backtopwidth) + 1; i++)
{
x = ((i*backtopwidth) - (ntsatkdrawtimer%backtopwidth));
x *= dupx;
V_DrawFixedPatch(x<<FRACBITS, y<<FRACBITS, FRACUNIT, V_NOSCALESTART, backtopfg, NULL);
}
// front top foreground patch
for (i = 0; i < (vid.width/fronttopwidth) + 1; i++)
{
x = ((i*fronttopwidth) - ((ntsatkdrawtimer*2)%backtopwidth));
x *= dupx;
V_DrawFixedPatch(x<<FRACBITS, y<<FRACBITS, FRACUNIT, V_NOSCALESTART, fronttopfg, NULL);
}
// Snap patches to bottom
y = snapy;
y += FixedInt(FixedMul((BASEVIDHEIGHT - backbottomheight)*FRACUNIT, dupy<<FRACBITS));
// back bottom foreground patch
for (i = 0; i < (vid.width/backbottomwidth) + 1; i++)
{
x = ((i*backbottomwidth) - (ntsatkdrawtimer%backbottomwidth));
x *= dupx;
V_DrawFixedPatch(x<<FRACBITS, y<<FRACBITS, FRACUNIT, V_NOSCALESTART, backbottomfg, NULL);
}
// Snap patches to bottom
y = snapy;
y += FixedInt(FixedMul((BASEVIDHEIGHT - frontbottomheight)*FRACUNIT, dupy<<FRACBITS));
// front bottom foreground patch
for (i = 0; i < (vid.width/frontbottomwidth) + 1; i++)
{
x = ((i*frontbottomwidth) - ((ntsatkdrawtimer*2)%frontbottomwidth));
x *= dupx;
V_DrawFixedPatch(x<<FRACBITS, y<<FRACBITS, FRACUNIT, V_NOSCALESTART, frontbottomfg, NULL);
}
// draw borders
{
INT32 scaled_height = BASEVIDHEIGHT * vid.dupy;
INT32 border_height = (vid.height - scaled_height) / 2;
if (border_height > 0)
{
// top border
y = border_height - ((topborderheight-5) * vid.dupy);
for (i = 0; i < (vid.height/border_height) + 1; i++)
{
for (j = 0; j < (vid.width/topborderwidth); j++)
{
x = ((j*frontbottomwidth) - ((ntsatkdrawtimer*2)%frontbottomwidth));
x *= dupx;
V_DrawFixedPatch(x<<FRACBITS, y<<FRACBITS, FRACUNIT, V_NOSCALESTART, topborder, NULL);
}
y -= (topborderheight * vid.dupy);
}
// bottom border
V_DrawFill(0, border_height + scaled_height, vid.width, border_height, V_NOSCALESTART|153);
}
}
ntsatkdrawtimer++;
}
// NiGHTS Attack floating Super Sonic.
// Two frames of animation.
static void M_DrawNightsAttackSuperSonic(void)
{
const char *supersonic = "NTSSONC%d";
patch_t *supersonic_patch;
UINT8 *colormap = NULL;
UINT8 super_colour;
INT32 timer = (ntsatkdrawtimer/4) % 2;
angle_t fa;
super_colour = SKINCOLOR_SUPERGOLD1;
super_colour += abs( ( (signed)( (unsigned)ntsatkdrawtimer >> 1 ) % 9) - 4);
colormap = R_GetTranslationColormap(TC_DEFAULT, super_colour, GTC_CACHE);
fa = (FixedAngle(((ntsatkdrawtimer * 4) % 360)<<FRACBITS)>>ANGLETOFINESHIFT) & FINEMASK;
// Cache and draw patch.
supersonic_patch = W_CachePatchName(va(supersonic, timer+1), PU_CACHE);
V_DrawFixedPatch(235<<FRACBITS, (120<<FRACBITS) - (8*FINESINE(fa)), FRACUNIT, 0, supersonic_patch, colormap);
// Unlock cached patch.
W_UnlockCachedPatch(supersonic_patch);
}
static void M_DrawLevelPlatterMenu(void)
@ -5122,7 +5310,7 @@ static void M_DrawLevelPlatterMenu(void)
if (currentMenu->prevMenu == &SP_TimeAttackDef)
{
M_SetMenuCurBackground("RECATTBG");
M_SetMenuCurBackground("RECATKBG");
curbgxspeed = 0;
curbgyspeed = 18;
@ -5135,18 +5323,18 @@ static void M_DrawLevelPlatterMenu(void)
V_DrawFadeScreen(0xFF00, curfadevalue);
// Draw and animate foreground
if ((!curbghide || !titlemapinaction) && !stricmp("RECATTBG", curbgname))
if ((!curbghide || !titlemapinaction) && !stricmp("RECATKBG", curbgname))
M_DrawRecordAttackBackground();
}
if (currentMenu->prevMenu == &SP_NightsAttackDef)
{
M_SetMenuCurBackground("SRB2BACK");
M_SetMenuCurBackground("NTSATKBG");
if (curbgcolor >= 0)
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, curbgcolor);
else if (!curbghide || !titlemapinaction)
F_SkyScroll(curbgxspeed, curbgyspeed, curbgname);
M_DrawNightsAttackMountains();
if (curfadevalue)
V_DrawFadeScreen(0xFF00, curfadevalue);
}
@ -5355,7 +5543,12 @@ static void M_DrawMessageMenu(void)
if (curbgcolor >= 0)
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, curbgcolor);
else if (!curbghide || !titlemapinaction)
F_SkyScroll(curbgxspeed, curbgyspeed, curbgname);
{
if (levellistmode == LLM_NIGHTSATTACK)
M_DrawNightsAttackMountains();
else
F_SkyScroll(curbgxspeed, curbgyspeed, curbgname);
}
if (curfadevalue)
V_DrawFadeScreen(0xFF00, curfadevalue);
}
@ -8418,7 +8611,7 @@ void M_DrawTimeAttackMenu(void)
UINT16 dispstatus;
patch_t *PictureOfUrFace; // my WHAT
M_SetMenuCurBackground("RECATTBG");
M_SetMenuCurBackground("RECATKBG");
curbgxspeed = 0;
curbgyspeed = 18;
@ -8433,7 +8626,7 @@ void M_DrawTimeAttackMenu(void)
V_DrawFadeScreen(0xFF00, curfadevalue);
// Draw and animate foreground
if ((!curbghide || !titlemapinaction) && !stricmp("RECATTBG", curbgname))
if ((!curbghide || !titlemapinaction) && !stricmp("RECATKBG", curbgname))
M_DrawRecordAttackBackground();
M_DrawMenuTitle();
@ -8630,14 +8823,11 @@ void M_DrawNightsAttackMenu(void)
INT32 i, x, y, cursory = 0;
UINT16 dispstatus;
M_SetMenuCurBackground("SRB2BACK");
M_SetMenuCurBackground("NTSATKBG");
M_ChangeMenuMusic("nitatk", true); // Eww, but needed for when user hits escape during demo playback
if (curbgcolor >= 0)
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, curbgcolor);
else if (!curbghide || !titlemapinaction)
F_SkyScroll(curbgxspeed, curbgyspeed, curbgname);
M_DrawNightsAttackBackground();
if (curfadevalue)
V_DrawFadeScreen(0xFF00, curfadevalue);
@ -8695,7 +8885,7 @@ void M_DrawNightsAttackMenu(void)
lumpnum_t lumpnum;
char beststr[40];
UINT8 bestoverall = G_GetBestNightsGrade(cv_nextmap.value, 0);
//UINT8 bestoverall = G_GetBestNightsGrade(cv_nextmap.value, 0);
UINT8 bestgrade = G_GetBestNightsGrade(cv_nextmap.value, cv_dummymares.value);
UINT32 bestscore = G_GetBestNightsScore(cv_nextmap.value, cv_dummymares.value);
tic_t besttime = G_GetBestNightsTime(cv_nextmap.value, cv_dummymares.value);
@ -8714,8 +8904,10 @@ void M_DrawNightsAttackMenu(void)
V_DrawString(104 - 72, 32+lsheadingheight/2, 0, "* LEVEL RECORDS *");
if (P_HasGrades(cv_nextmap.value, 0))
V_DrawScaledPatch(235, 135, 0, ngradeletters[bestoverall]);
// Super Sonic
M_DrawNightsAttackSuperSonic();
//if (P_HasGrades(cv_nextmap.value, 0))
// V_DrawScaledPatch(235 - (SHORT((ngradeletters[bestoverall])->width)*3)/2, 135, 0, ngradeletters[bestoverall]);
if (P_HasGrades(cv_nextmap.value, cv_dummymares.value))
{//make bigger again
@ -8757,10 +8949,10 @@ void M_DrawNightsAttackMenu(void)
}
if (em->collected)
V_DrawSmallMappedPatch(104+76, yHeight+lsheadingheight/2, 0, W_CachePatchName(M_GetEmblemPatch(em), PU_CACHE),
V_DrawSmallMappedPatch(104+38, yHeight+lsheadingheight/2, 0, W_CachePatchName(M_GetEmblemPatch(em), PU_CACHE),
R_GetTranslationColormap(TC_DEFAULT, M_GetEmblemColor(em), GTC_CACHE));
else
V_DrawSmallScaledPatch(104+76, yHeight+lsheadingheight/2, 0, W_CachePatchName("NEEDIT", PU_CACHE));
V_DrawSmallScaledPatch(104+38, yHeight+lsheadingheight/2, 0, W_CachePatchName("NEEDIT", PU_CACHE));
skipThisOne:
em = M_GetLevelEmblems(-1);