diff --git a/src/djgppdos/i_sound.c b/src/djgppdos/i_sound.c index 88fc807f4..f1e2ad2bf 100644 --- a/src/djgppdos/i_sound.c +++ b/src/djgppdos/i_sound.c @@ -165,9 +165,11 @@ INT32 I_StartSound ( sfxenum_t id, INT32 vol, INT32 sep, INT32 pitch, - INT32 priority ) + INT32 priority + INT32 channel) { int voice; + (void)channel; if (nosound) return 0; diff --git a/src/dummy/i_sound.c b/src/dummy/i_sound.c index 51dbb610d..143da186c 100644 --- a/src/dummy/i_sound.c +++ b/src/dummy/i_sound.c @@ -23,13 +23,14 @@ void I_UpdateSound(void){}; // SFX I/O // -INT32 I_StartSound(sfxenum_t id, UINT8 vol, UINT8 sep, UINT8 pitch, UINT8 priority) +INT32 I_StartSound(sfxenum_t id, UINT8 vol, UINT8 sep, UINT8 pitch, UINT8 priority, INT32 channel) { (void)id; (void)vol; (void)sep; (void)pitch; (void)priority; + (void)channel; return -1; } diff --git a/src/i_sound.h b/src/i_sound.h index 084479ee1..098c9be17 100644 --- a/src/i_sound.h +++ b/src/i_sound.h @@ -64,7 +64,7 @@ void I_ShutdownSound(void); \return sfx handle */ -INT32 I_StartSound(sfxenum_t id, UINT8 vol, UINT8 sep, UINT8 pitch, UINT8 priority); +INT32 I_StartSound(sfxenum_t id, UINT8 vol, UINT8 sep, UINT8 pitch, UINT8 priority, INT32 channel); /** \brief Stops a sound channel. diff --git a/src/nds/i_sound.c b/src/nds/i_sound.c index 8dea4ad7d..a17c7f66a 100644 --- a/src/nds/i_sound.c +++ b/src/nds/i_sound.c @@ -21,13 +21,14 @@ void I_ShutdownSound(void){} // SFX I/O // -INT32 I_StartSound(sfxenum_t id, INT32 vol, INT32 sep, INT32 pitch, INT32 priority) +INT32 I_StartSound(sfxenum_t id, INT32 vol, INT32 sep, INT32 pitch, INT32 priority, INT32 channel) { (void)id; (void)vol; (void)sep; (void)pitch; (void)priority; + (void)channel; return -1; } diff --git a/src/s_sound.c b/src/s_sound.c index 76ee4c649..3b35b36f6 100644 --- a/src/s_sound.c +++ b/src/s_sound.c @@ -529,7 +529,7 @@ void S_StartSoundAtVolume(const void *origin_p, sfxenum_t sfx_id, INT32 volume) // Assigns the handle to one of the channels in the // mix/output buffer. - channels[cnum].handle = I_StartSound(sfx_id, volume, sep, pitch, priority); + channels[cnum].handle = I_StartSound(sfx_id, volume, sep, pitch, priority, cnum); } dontplay: @@ -579,7 +579,7 @@ dontplay: // Assigns the handle to one of the channels in the // mix/output buffer. - channels[cnum].handle = I_StartSound(sfx_id, volume, sep, pitch, priority); + channels[cnum].handle = I_StartSound(sfx_id, volume, sep, pitch, priority, cnum); } void S_StartSound(const void *origin, sfxenum_t sfx_id) diff --git a/src/sdl/mixer_sound.c b/src/sdl/mixer_sound.c index cfdb32303..4b4ad3e62 100644 --- a/src/sdl/mixer_sound.c +++ b/src/sdl/mixer_sound.c @@ -419,10 +419,10 @@ void I_FreeSfx(sfxinfo_t *sfx) sfx->lumpnum = LUMPERROR; } -INT32 I_StartSound(sfxenum_t id, UINT8 vol, UINT8 sep, UINT8 pitch, UINT8 priority) +INT32 I_StartSound(sfxenum_t id, UINT8 vol, UINT8 sep, UINT8 pitch, UINT8 priority, INT32 channel) { UINT8 volume = (((UINT16)vol + 1) * (UINT16)sfx_volume) / 62; // (256 * 31) / 62 == 127 - INT32 handle = Mix_PlayChannel(-1, S_sfx[id].data, 0); + INT32 handle = Mix_PlayChannel(channel, S_sfx[id].data, 0); Mix_Volume(handle, volume); Mix_SetPanning(handle, min((UINT16)(0xff-sep)<<1, 0xff), min((UINT16)(sep)<<1, 0xff)); (void)pitch; // Mixer can't handle pitch diff --git a/src/sdl/sdl_sound.c b/src/sdl/sdl_sound.c index 6c70c163b..a7c8383a3 100644 --- a/src/sdl/sdl_sound.c +++ b/src/sdl/sdl_sound.c @@ -604,10 +604,11 @@ void I_FreeSfx(sfxinfo_t * sfx) // Pitching (that is, increased speed of playback) // is set, but currently not used by mixing. // -INT32 I_StartSound(sfxenum_t id, UINT8 vol, UINT8 sep, UINT8 pitch, UINT8 priority) +INT32 I_StartSound(sfxenum_t id, UINT8 vol, UINT8 sep, UINT8 pitch, UINT8 priority, INT32 channel) { (void)priority; (void)pitch; + (void)channel; if (nosound) return 0; diff --git a/src/sdl12/mixer_sound.c b/src/sdl12/mixer_sound.c index 542a67169..daf09ab91 100644 --- a/src/sdl12/mixer_sound.c +++ b/src/sdl12/mixer_sound.c @@ -376,10 +376,10 @@ void I_FreeSfx(sfxinfo_t *sfx) sfx->data = NULL; } -INT32 I_StartSound(sfxenum_t id, UINT8 vol, UINT8 sep, UINT8 pitch, UINT8 priority) +INT32 I_StartSound(sfxenum_t id, UINT8 vol, UINT8 sep, UINT8 pitch, UINT8 priority, INT32 channel) { UINT8 volume = (((UINT16)vol + 1) * (UINT16)sfx_volume) / 62; // (256 * 31) / 62 == 127 - INT32 handle = Mix_PlayChannel(-1, S_sfx[id].data, 0); + INT32 handle = Mix_PlayChannel(channel, S_sfx[id].data, 0); Mix_Volume(handle, volume); Mix_SetPanning(handle, min((UINT16)(0xff-sep)<<1, 0xff), min((UINT16)(sep)<<1, 0xff)); (void)pitch; // Mixer can't handle pitch diff --git a/src/sdl12/sdl_sound.c b/src/sdl12/sdl_sound.c index 6ba83104e..01a27153e 100644 --- a/src/sdl12/sdl_sound.c +++ b/src/sdl12/sdl_sound.c @@ -621,10 +621,11 @@ void I_FreeSfx(sfxinfo_t * sfx) // Pitching (that is, increased speed of playback) // is set, but currently not used by mixing. // -INT32 I_StartSound(sfxenum_t id, UINT8 vol, UINT8 sep, UINT8 pitch, UINT8 priority) +INT32 I_StartSound(sfxenum_t id, UINT8 vol, UINT8 sep, UINT8 pitch, UINT8 priority, INT32 channel) { (void)priority; (void)pitch; + (void)channel; if (nosound) return 0; diff --git a/src/win32/win_snd.c b/src/win32/win_snd.c index 58644457a..e50a4737e 100644 --- a/src/win32/win_snd.c +++ b/src/win32/win_snd.c @@ -353,12 +353,13 @@ void I_FreeSfx(sfxinfo_t *sfx) sfx->data = NULL; } -INT32 I_StartSound(sfxenum_t id, UINT8 vol, UINT8 sep, UINT8 pitch, UINT8 priority) +INT32 I_StartSound(sfxenum_t id, UINT8 vol, UINT8 sep, UINT8 pitch, UINT8 priority, INT32 channel) { FMOD_SOUND *sound; FMOD_CHANNEL *chan; INT32 i; float frequency; + (void)channel; sound = (FMOD_SOUND *)S_sfx[id].data; I_Assert(sound != NULL); diff --git a/src/win32ce/win_snd.c b/src/win32ce/win_snd.c index f9c652178..a58bbc3ce 100644 --- a/src/win32ce/win_snd.c +++ b/src/win32ce/win_snd.c @@ -538,7 +538,8 @@ INT32 I_StartSound (sfxenum_t id, INT32 vol, INT32 sep, INT32 pitch, - INT32 priority) + INT32 priority + INT32 channel) { HRESULT hr; LPDIRECTSOUNDBUFFER dsbuffer; @@ -549,6 +550,7 @@ INT32 I_StartSound (sfxenum_t id, #ifdef SURROUND LPDIRECTSOUNDBUFFER dssurround; #endif + (void)channel; if (nosound) return -1;