Limit of 45 degrees before you can start transferring up the wall.

This commit is contained in:
toasterbabe 2017-01-23 01:39:12 +00:00
parent 19f31b958d
commit 5eb561297b
1 changed files with 2 additions and 1 deletions

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@ -2185,7 +2185,8 @@ void P_XYMovement(mobj_t *mo)
if (oldslope && (P_MobjFlip(mo)*(predictedz - mo->z) > 0)) // Only for moving up (relative to gravity), otherwise there's a failed launch when going down slopes and hitting walls
{
transferslope = ((mo->standingslope) ? mo->standingslope : oldslope);
transfermomz = P_GetWallTransferMomZ(mo, transferslope);
if (((transferslope->zangle < ANGLE_180) ? transferslope->zangle : InvAngle(transferslope->zangle)) >= ANGLE_45) // Prevent some weird stuff going on on shallow slopes.
transfermomz = P_GetWallTransferMomZ(mo, transferslope);
}
#endif