Removed unused "supdate" variable

This commit is contained in:
Monster Iestyn 2016-03-15 21:18:25 +00:00
parent 19e82bc866
commit 5dd0e533b3
2 changed files with 0 additions and 3 deletions

View File

@ -509,7 +509,6 @@ static void D_Display(void)
// ========================================================================= // =========================================================================
tic_t rendergametic; tic_t rendergametic;
boolean supdate;
void D_SRB2Loop(void) void D_SRB2Loop(void)
{ {
@ -600,7 +599,6 @@ void D_SRB2Loop(void)
// Update display, next frame, with current state. // Update display, next frame, with current state.
D_Display(); D_Display();
supdate = false;
if (moviemode) if (moviemode)
M_SaveFrame(); M_SaveFrame();

View File

@ -17,7 +17,6 @@
#include "d_event.h" #include "d_event.h"
#include "w_wad.h" // for MAX_WADFILES #include "w_wad.h" // for MAX_WADFILES
extern boolean supdate;
extern boolean advancedemo; extern boolean advancedemo;
// make sure not to write back the config until it's been correctly loaded // make sure not to write back the config until it's been correctly loaded