Shadowed variable declarations whoopsie!!! uwu

This commit is contained in:
Jaime Passos 2019-12-18 23:53:26 -03:00
parent 6f857df5e5
commit 5da55e8b76
2 changed files with 4 additions and 4 deletions

View File

@ -95,7 +95,7 @@ boolean LUAh_FollowMobj(player_t *player, mobj_t *mobj); // Hook for P_PlayerAft
UINT8 LUAh_PlayerCanDamage(player_t *player, mobj_t *mobj); // Hook for P_PlayerCanDamage
void LUAh_PlayerQuit(player_t *plr, int reason); // Hook for player quitting
void LUAh_IntermissionThinker(void); // Hook for Y_Ticker
boolean LUAh_TeamSwitch(player_t *player, int newteam, boolean fromspectators, boolean autobalance, boolean scrambled); // Hook for team switching in... uh....
boolean LUAh_TeamSwitch(player_t *player, int newteam, boolean fromspectators, boolean tryingautobalance, boolean tryingscramble); // Hook for team switching in... uh....
UINT8 LUAh_ViewpointSwitch(player_t *player, player_t *newdisplayplayer); // Hook for spy mode in G_Responder
#endif

View File

@ -1352,7 +1352,7 @@ void LUAh_IntermissionThinker(void)
// Hook for team switching
// It's just an edit of LUAh_ViewpointSwitch.
boolean LUAh_TeamSwitch(player_t *player, int newteam, boolean fromspectators, boolean autobalance, boolean scrambled)
boolean LUAh_TeamSwitch(player_t *player, int newteam, boolean fromspectators, boolean tryingautobalance, boolean tryingscramble)
{
hook_p hookp;
boolean canSwitchTeam = true;
@ -1371,8 +1371,8 @@ boolean LUAh_TeamSwitch(player_t *player, int newteam, boolean fromspectators, b
LUA_PushUserdata(gL, player, META_PLAYER);
lua_pushinteger(gL, newteam);
lua_pushboolean(gL, fromspectators);
lua_pushboolean(gL, autobalance);
lua_pushboolean(gL, scrambled);
lua_pushboolean(gL, tryingautobalance);
lua_pushboolean(gL, tryingscramble);
}
lua_pushfstring(gL, FMT_HOOKID, hookp->id);
lua_gettable(gL, LUA_REGISTRYINDEX);