Fix skies in software being displayed backwards

(I'll get round to OpenGL later)
This commit is contained in:
Monster Iestyn 2018-01-27 19:29:41 +00:00
parent f6c740840a
commit 5c70d6e6ca

View file

@ -768,7 +768,7 @@ static void R_DrawSkyPlane(visplane_t *pl)
dc_x = x; dc_x = x;
dc_source = dc_source =
R_GetColumn(texturetranslation[skytexture], R_GetColumn(texturetranslation[skytexture],
angle); -angle); // get negative of angle for each column to display sky correct way round! --Monster Iestyn 27/01/18
wallcolfunc(); wallcolfunc();
} }
} }