Make chat visible in the evaluation gamestate.
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918edda672
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5bd71970ad
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@ -1632,6 +1632,8 @@ void CON_Drawer(void)
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if (con_curlines > 0)
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if (con_curlines > 0)
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CON_DrawConsole();
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CON_DrawConsole();
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else if (gamestate == GS_LEVEL || gamestate == GS_INTERMISSION || gamestate == GS_CUTSCENE || gamestate == GS_CREDITS)
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else if (gamestate == GS_LEVEL
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|| gamestate == GS_INTERMISSION || gamestate == GS_CUTSCENE
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|| gamestate == GS_CREDITS || gamestate == GS_EVALUATION)
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CON_DrawHudlines();
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CON_DrawHudlines();
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}
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}
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@ -352,6 +352,7 @@ static void D_Display(void)
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case GS_EVALUATION:
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case GS_EVALUATION:
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F_GameEvaluationDrawer();
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F_GameEvaluationDrawer();
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HU_Erase();
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HU_Drawer();
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HU_Drawer();
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break;
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break;
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@ -1798,7 +1798,6 @@ boolean G_Responder(event_t *ev)
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return true;
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return true;
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}
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}
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}
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}
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else if (gamestate == GS_CREDITS)
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else if (gamestate == GS_CREDITS)
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{
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{
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if (HU_Responder(ev))
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if (HU_Responder(ev))
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@ -1810,17 +1809,15 @@ boolean G_Responder(event_t *ev)
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return true;
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return true;
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}
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}
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}
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}
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else if (gamestate == GS_CONTINUING)
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else if (gamestate == GS_CONTINUING)
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{
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{
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if (F_ContinueResponder(ev))
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if (F_ContinueResponder(ev))
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return true;
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return true;
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}
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}
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// Demo End
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// Demo End
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else if (gamestate == GS_GAMEEND || gamestate == GS_EVALUATION || gamestate == GS_CREDITS)
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else if (gamestate == GS_GAMEEND)
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return true;
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return true;
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else if (gamestate == GS_INTERMISSION || gamestate == GS_EVALUATION)
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else if (gamestate == GS_INTERMISSION)
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if (HU_Responder(ev))
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if (HU_Responder(ev))
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return true; // chat ate the event
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return true; // chat ate the event
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@ -1977,6 +1974,7 @@ void G_Ticker(boolean run)
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case GS_EVALUATION:
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case GS_EVALUATION:
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if (run)
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if (run)
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F_GameEvaluationTicker();
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F_GameEvaluationTicker();
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HU_Ticker();
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break;
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break;
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case GS_CONTINUING:
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case GS_CONTINUING:
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