Make chat visible in the evaluation gamestate.

This commit is contained in:
toasterbabe 2017-09-15 20:34:46 +01:00
parent 918edda672
commit 5bd71970ad
3 changed files with 7 additions and 6 deletions

View File

@ -1632,6 +1632,8 @@ void CON_Drawer(void)
if (con_curlines > 0)
CON_DrawConsole();
else if (gamestate == GS_LEVEL || gamestate == GS_INTERMISSION || gamestate == GS_CUTSCENE || gamestate == GS_CREDITS)
else if (gamestate == GS_LEVEL
|| gamestate == GS_INTERMISSION || gamestate == GS_CUTSCENE
|| gamestate == GS_CREDITS || gamestate == GS_EVALUATION)
CON_DrawHudlines();
}

View File

@ -352,6 +352,7 @@ static void D_Display(void)
case GS_EVALUATION:
F_GameEvaluationDrawer();
HU_Erase();
HU_Drawer();
break;

View File

@ -1798,7 +1798,6 @@ boolean G_Responder(event_t *ev)
return true;
}
}
else if (gamestate == GS_CREDITS)
{
if (HU_Responder(ev))
@ -1810,17 +1809,15 @@ boolean G_Responder(event_t *ev)
return true;
}
}
else if (gamestate == GS_CONTINUING)
{
if (F_ContinueResponder(ev))
return true;
}
// Demo End
else if (gamestate == GS_GAMEEND || gamestate == GS_EVALUATION || gamestate == GS_CREDITS)
else if (gamestate == GS_GAMEEND)
return true;
else if (gamestate == GS_INTERMISSION)
else if (gamestate == GS_INTERMISSION || gamestate == GS_EVALUATION)
if (HU_Responder(ev))
return true; // chat ate the event
@ -1977,6 +1974,7 @@ void G_Ticker(boolean run)
case GS_EVALUATION:
if (run)
F_GameEvaluationTicker();
HU_Ticker();
break;
case GS_CONTINUING: