diff --git a/src/p_user.c b/src/p_user.c index 35b0fa024..dbf13cefc 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -4499,7 +4499,7 @@ void P_DoJump(player_t *player, boolean soundandstate) if (twodlevel || (player->mo->flags2 & MF2_TWOD)) factor += player->jumpfactor / 10; - if (player->charflags & SF_MULTIABILITY && player->charability == CA_DOUBLEJUMP) + if (player->charflags & SF_MULTIABILITY && player->charability == CA_DOUBLEJUMP && (player->actionspd >> FRACBITS) != -1) factor -= max(0, player->secondjump * player->jumpfactor / ((player->actionspd >> FRACBITS) + 1)); // Reduce the jump height each time //if (maptol & TOL_NIGHTS)