From 5241030012cf53746192d8004f21e0118297853f Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Wed, 25 Dec 2019 21:48:59 +0000 Subject: [PATCH] Fix ShouldDamage, MobjDamage and MobjDeath hooks all messing up the pushing of variables to Lua as function args, by adding damagetype support where it was missing! The above issue occured only if you had both a generic hook and a type specific hook for a particular hook type. This way, the stack is never updated to include damagetype at the start, and all pushes of the variables get offsetted by 1 compared to what they should be, once the code *expects* damagetype to be included in it. --- src/lua_hooklib.c | 34 ++++++++++++++++++++-------------- 1 file changed, 20 insertions(+), 14 deletions(-) diff --git a/src/lua_hooklib.c b/src/lua_hooklib.c index ef87d0b6f..aadba6aba 100644 --- a/src/lua_hooklib.c +++ b/src/lua_hooklib.c @@ -657,14 +657,16 @@ UINT8 LUAh_ShouldDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 LUA_PushUserdata(gL, inflictor, META_MOBJ); LUA_PushUserdata(gL, source, META_MOBJ); lua_pushinteger(gL, damage); + lua_pushinteger(gL, damagetype); } lua_pushfstring(gL, FMT_HOOKID, hookp->id); lua_gettable(gL, LUA_REGISTRYINDEX); - lua_pushvalue(gL, -5); - lua_pushvalue(gL, -5); - lua_pushvalue(gL, -5); - lua_pushvalue(gL, -5); - if (lua_pcall(gL, 4, 1, 0)) { + lua_pushvalue(gL, -6); + lua_pushvalue(gL, -6); + lua_pushvalue(gL, -6); + lua_pushvalue(gL, -6); + lua_pushvalue(gL, -6); + if (lua_pcall(gL, 5, 1, 0)) { if (!hookp->error || cv_debug & DBG_LUA) CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1)); lua_pop(gL, 1); @@ -745,14 +747,16 @@ boolean LUAh_MobjDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 LUA_PushUserdata(gL, inflictor, META_MOBJ); LUA_PushUserdata(gL, source, META_MOBJ); lua_pushinteger(gL, damage); + lua_pushinteger(gL, damagetype); } lua_pushfstring(gL, FMT_HOOKID, hookp->id); lua_gettable(gL, LUA_REGISTRYINDEX); - lua_pushvalue(gL, -5); - lua_pushvalue(gL, -5); - lua_pushvalue(gL, -5); - lua_pushvalue(gL, -5); - if (lua_pcall(gL, 4, 1, 0)) { + lua_pushvalue(gL, -6); + lua_pushvalue(gL, -6); + lua_pushvalue(gL, -6); + lua_pushvalue(gL, -6); + lua_pushvalue(gL, -6); + if (lua_pcall(gL, 5, 1, 0)) { if (!hookp->error || cv_debug & DBG_LUA) CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1)); lua_pop(gL, 1); @@ -823,13 +827,15 @@ boolean LUAh_MobjDeath(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8 LUA_PushUserdata(gL, target, META_MOBJ); LUA_PushUserdata(gL, inflictor, META_MOBJ); LUA_PushUserdata(gL, source, META_MOBJ); + lua_pushinteger(gL, damagetype); } lua_pushfstring(gL, FMT_HOOKID, hookp->id); lua_gettable(gL, LUA_REGISTRYINDEX); - lua_pushvalue(gL, -4); - lua_pushvalue(gL, -4); - lua_pushvalue(gL, -4); - if (lua_pcall(gL, 3, 1, 0)) { + lua_pushvalue(gL, -5); + lua_pushvalue(gL, -5); + lua_pushvalue(gL, -5); + lua_pushvalue(gL, -5); + if (lua_pcall(gL, 4, 1, 0)) { if (!hookp->error || cv_debug & DBG_LUA) CONS_Alert(CONS_WARNING,"%s\n",lua_tostring(gL, -1)); lua_pop(gL, 1);