Fix overlapping on You Can Now Become Super Sonic screen.

This commit is contained in:
toaster 2019-11-17 15:20:20 +00:00
parent 76897b560f
commit 5909b85627
1 changed files with 7 additions and 7 deletions

View File

@ -485,14 +485,14 @@ void Y_IntermissionDrawer(void)
if (drawsection == 1)
{
const char *ringtext = "\x82" "50 RINGS, NO SHIELD";
const char *tut1text = "\x82" "PRESS " "\x80" "SPIN";
const char *tut2text = "\x82" "MID-" "\x80" "JUMP";
ttheight = 16;
const char *ringtext = "\x82" "50 rings, no shield";
const char *tut1text = "\x82" "press " "\x80" "spin";
const char *tut2text = "\x82" "mid-" "\x80" "jump";
ttheight = 8;
V_DrawLevelTitle(data.spec.passedx1 + xoffset1, ttheight, 0, data.spec.passed1);
ttheight += V_LevelNameHeight(data.spec.passed3) + 2;
ttheight += V_LevelNameHeight(data.spec.passed1) + 2;
V_DrawLevelTitle(data.spec.passedx3 + xoffset2, ttheight, 0, data.spec.passed3);
ttheight += V_LevelNameHeight(data.spec.passed4) + 2;
ttheight += V_LevelNameHeight(data.spec.passed3) + 2;
V_DrawLevelTitle(data.spec.passedx4 + xoffset3, ttheight, 0, data.spec.passed4);
ttheight = 108;
@ -509,7 +509,7 @@ void Y_IntermissionDrawer(void)
{
ttheight = 24;
V_DrawLevelTitle(data.spec.passedx1 + xoffset1, ttheight, 0, data.spec.passed1);
ttheight += V_LevelNameHeight(data.spec.passed2) + 2;
ttheight += V_LevelNameHeight(data.spec.passed1) + 2;
V_DrawLevelTitle(data.spec.passedx2 + xoffset2, ttheight, 0, data.spec.passed2);
}
else